The Living Room: Exploring the Haunted and Paranormal to Transform Design and Interaction. - Michelle Annett; Matthew Lakier; Franklin Li; Daniel J. Wigdor; Tovi Grossman; George W. Fitzmaurice (Conference on Designing Interactive Systems, 2016)

Spiffy: Enabling File-System Aware Storage Applications. - Kuei Sun; Daniel Fryer; Joseph Chu; Matthew Lakier; Angela Demke Brown; Ashvin Goel (FAST, 2018)

Breaking Apart the VFS for Managing File Systems. - Kuei Sun; Matthew Lakier; Angela Demke Brown; Ashvin Goel (HotStorage, 2018)

Automatics: Dynamically Generating Fabrication Tasks to Adapt to Varying Contexts. - Matthew Lakier; Michelle Annett; Daniel Wigdor (ACM Trans. Comput. Hum. Interact., 2018)

Cross-Car, Multiplayer Games for Semi-Autonomous Driving. - Matthew Lakier; Lennart E. Nacke; Takeo Igarashi; Daniel Vogel 001 (CHI PLAY, 2019)

Augmented Unlocking Techniques for Smartphones Using Pre-Touch Information. - Matthew Lakier; Dimcho Karakashev; Yixin Wang; Ian Goldberg (SUI, 2020)

Spiffy: Enabling File-System Aware Storage Applications. - Kuei Sun; Daniel Fryer; Russell Wang; Sagar Patel; Joseph Chu; Matthew Lakier; Angela Demke Brown; Ashvin Goel (ACM Trans. Storage, 2020)

Exploring Smartphone Relationships through Roland Barthes using an Instrumented Pillow Technology Probe. - Julie M. Funk; Matthew Lakier; Marcel O'Gorman; Daniel Vogel 001 (CHI, 2021)

A Design Framework for Contextual and Embedded Information Visualizations in Spatial Augmented Reality. - Nikhita Joshi; Matthew Lakier; Daniel Vogel 001; Jian Zhao 010 (Graphics Interface, 2022)

Investigating the Effect of Superpower Priming and Representation on Virtual Reality Interaction. - Matthew Lakier; Daniel Vogel 001 (SUI, 2022)

More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs. - Matthew Lakier; Daniel Vogel 001 (Proc. ACM Hum. Comput. Interact., 2022)

Digital Knick-Knacks: Standalone Audiovisual Digital Possessions or Embellishments in Digital Environments. - Matthew Lakier; Daniel Vogel 001 (CHI, 2024)

Towards an Avatar Customization System for Semi-realistic Ethnically-diverse Virtual Reality Avatars. - Nathanaël Lambert; Matthew Lakier (VRST, 2024)

Understanding Marine Scientist Software Tool Use. - Matthew Lakier; Andrew Irwin; Daniel Vogel 001 (CHI, 2025)

A Comparison of Virtual Reality Menu Archetypes: Raycasting, Direct Input, and Marking Menus. - Johann Wentzel; Matthew Lakier; Jeremy Hartmann; Falah Shazib; Géry Casiez; Daniel Vogel 001 (IEEE Trans. Vis. Comput. Graph., 2025)