Wearable Learning: Multiplayer Embodied Games for Math. - Ivon Arroyo; Matthew Micciolo; Jonathan D. L. Casano; Erin Ottmar; Taylyn Hulse; Ma. Mercedes T. Rodrigo (CHI PLAY, 2017)

Computational Thinking Through Game Creation in STEM Classrooms. - Avery Harrison; Taylyn Hulse; Daniel Manzo; Matthew Micciolo; Erin Ottmar; Ivon Arroyo (AIED (2), 2018)

The Wearable Learning Cloud Platform for the Creation of Embodied Multiplayer Math Games. - Matthew Micciolo; Ivon Arroyo; Avery Harrison; Taylyn Hulse; Erin Ottmar (AIED (2), 2018)

The WearableLearning Platform: A Computational Thinking Tool Supporting Game Design and Active Play. - Ivon Arroyo; Avery Harrison Closser; Francisco Castro 001; Hannah Smith; Erin Ottmar; Matthew Micciolo (Technol. Knowl. Learn., 2023)

Aligning AIED Systems to Embodied Cognition and Learning Theories. - Ivon Arroyo; Injila Rasul; Danielle Crabtree; Francisco Enrique Vicente Castro; Allison Poh; Sai Gattupalli; William Lee 002; Hannah Smith; Matthew Micciolo (AIED Companion (1), 2024)