Scripted Artificially Intelligent Basic Online Tactical Simulation. - Jesse D. Phillips; Roger V. Hoang; Joseph D. Mahsman; Matthew R. Sgambati; Xiaolu Zhang; Sergiu Dascalu; Frederick C. Harris Jr. (CAINE, 2008)

A Dynamic Multi-contextual GPU-based Particle System using Vector Fields for Particle Propagation. - Michael J. Smith 010; Roger V. Hoang; Matthew R. Sgambati; Sergiu Dascalu; Frederick C. Harris Jr. (CAINE, 2008)

An Application for Tree Detection Using Satellite Imagery and Vegetation Data. - David T. Brown; Roger V. Hoang; Matthew R. Sgambati; Frederick C. Harris Jr. (SEDE, 2009)

Exploring global illumination for virtual reality. - Roger V. Hoang; Steven Koepnick; Joseph D. Mahsman; Matthew R. Sgambati; Cody J. White; Daniel S. Coming (SIGGRAPH Posters, 2010)

VFire: Immersive wildfire simulation and visualization. - Roger V. Hoang; Matthew R. Sgambati; Timothy J. Brown; Daniel S. Coming; Frederick C. Harris Jr. (Comput. Graph., 2010)

RIST: Radiological Immersive Survey Training for two simultaneous users. - Steven Koepnick; Roger V. Hoang; Matthew R. Sgambati; Daniel S. Coming; Evan A. Suma; William R. Sherman (Comput. Graph., 2010)

An application for tree detection using satellite imagery and vegetation data. - David T. Brown; Roger V. Hoang; Matthew R. Sgambati; Timothy J. Brown; Sergiu M. Dascalu; Frederick C. Harris Jr. (J. Comput. Methods Sci. Eng., 2010)

Immersive Visualization and Interactive Analysis of Ground Penetrating Radar Data. - Matthew R. Sgambati; Steven Koepnick; Daniel S. Coming; Nicholas Lancaster; Frederick C. Harris Jr. (ISVC (2), 2011)