[Hidden] / [Caution] / [Danger]: How Video Games Can Inform the Design of Sight Cues for Agents. - Matthew Rueben; Matthew Rodney Horrocks; Jennifer Eleanor Martinez; Nicolas J. LaLone; Marlena R. Fraune; Phoebe O. Toups Dugas (HAI, 2021)

"I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Videogames. - Matthew Rueben; Matthew Rodney Horrocks; Jennifer Eleanor Martinez; Michelle V. Cormier; Nicolas J. LaLone; Marlena R. Fraune; Z. Toups Dugas (CHI, 2022)