Roles and Teams Hedonic Game. - Matthew Spradling; Judy Goldsmith; Xudong Liu; Chandrima Dadi; Zhiyu Li (ADT, 2013)

Roles and Teams Hedonic Games. - Matthew Spradling (AAAI, 2014)

Stability in Role Based Hedonic Games. - Matthew Spradling; Judy Goldsmith (FLAIRS, 2015)

Optimizing Expected Utility and Stability in Role Based Hedonic Games. - Matthew Jordan Spradling (FLAIRS, 2017)

Genetic Approach to Stable Partitioning in Online Role Based Hedonic Games. - Tsenguun Tsogbadrakh; Matthew Spradling (CEC, 2019)

Introducing & Evaluating 'Nutrition Facts' for Online Content. - Matthew Spradling; Jeremy Straub; Jay Strong (Cyber Security, 2020)

Team Counter-Selection Games. - Dawson Crane; Zachary Holmes; Taylor Tadziu Kosiara; Michael Nickels; Matthew Spradling (CoG, 2021)

Protection from 'Fake News': The Need for Descriptive Factual Labeling for Online Content. - Matthew Spradling; Jeremy Straub; Jay Strong (Future Internet, 2021)

University Community Members' Perceptions of Labels for Online Media. - Ryan Suttle; Scott Hogan; Rachel Aumaugher; Matthew Spradling; Zak Merrigan; Jeremy Straub (Future Internet, 2021)

Modeling Sub-Team Formations for Heterogeneous Multi-Robot Systems using Colored Petri-Net Semantics. - Mark Allison; Matthew Spradling (DCOSS, 2022)

Deceptive Content Labeling Survey Data from Two U.S. Midwestern Universities. - Ryan Suttle; Scott Hogan; Rachel Aumaugher; Matthew Spradling; Zak Merrigan; Jeremy Straub (Data, 2022)

Evaluation of the Factors That Impact the Perception of Online Content Trustworthiness by Income, Political Affiliation and Online Usage Time. - Matthew Spradling; Jeremy Straub (Future Internet, 2022)

Analysis of the Impact of Age, Education and Gender on Individuals' Perception of Label Efficacy for Online Content. - Matthew Spradling; Jeremy Straub (Inf., 2022)

Assessment of Consumer Perception of Online Content Label Efficacy by Income Level, Party Affiliation and Online Use Levels. - Jeremy Straub; Matthew Spradling; Bob Fedor (Inf., 2022)