Learning about the Ethical Treatment of Human Subjects in Experiments on a Web Facility with a Conversational Agent and ITS Components. - Arthur C. Graesser; Xiangen Hu; Natalie K. Person; Craig D. Stewart; Joe Toth; G. Tanner Jackson; Suresh Susarla; Matthew Ventura (Intelligent Tutoring Systems, 2002)

The Impact of Conversational Navigational Guides on the Learning, Use, and Perceptions of Users of a Web Site. - Arthur C. Graesser; G. Tanner Jackson; Matthew Ventura; James Mueller; Xiangen Hu; Natalie K. Person (AMKM, 2003)

The Right Threshold Value: What Is the Right Threshold of Cosine Measure When Using Latent Semantic Analysis for Evaluating Student Answers? - Phanni Penumatsa; Matthew Ventura; Brent A. Olde; Donald R. Franceschetti; Arthur C. Graesser (FLAIRS, 2003)

The Impact of Why/AutoTutor on Learning and Retention of Conceptual Physics. - G. Tanner Jackson; Matthew Ventura; Preeti Chewle; Arthur C. Graesser (Intelligent Tutoring Systems, 2004)

Combining Computational Models of Short Essay Grading for Conceptual Physics Problems. - Matthew Ventura; D. R. Franchescetti; P. Pennumatsa; Arthur C. Graesser; G. Tanner Jackson; Xiangen Hu; Zhiqiang Cai 002 (Intelligent Tutoring Systems, 2004)

AutoTutor's Coverage of Expectations during Tutorial Dialogue. - Arthur C. Graesser; Andrew Olney; Matthew Ventura; G. Tanner Jackson (FLAIRS, 2005)

The Embodiment of Amodal Symbolic Knowledge Representations. - Max M. Louwerse; Zhiqiang Cai 002; Xiangen Hu; Matthew Ventura; Patrick Jeuniaux (FLAIRS, 2005)

Cognitively Inspired Nlp-based Knowledge Representations: Further Explorations of Latent Semantic Analysis. - Max M. Louwerse; Zhiqiang Cai 002; Xiangen Hu; Matthew Ventura; Patrick Jeuniaux (Int. J. Artif. Intell. Tools, 2006)

The Right Threshold Value: What Is the Right Threshold of Cosine Measure When Using Latent Semantic Analysis for Evaluating Student Answers? - Phanni Penumatsa; Matthew Ventura; Arthur C. Graesser; Max M. Louwerse; Xiangen Hu; Zhiqiang Cai 002; Donald R. Franceschetti (Int. J. Artif. Intell. Tools, 2006)

Developing a Text Support Tool for English Language Learners. - Jill Burstein; Jane Shore; John Sabatini 001; Yong-Won Lee; Matthew Ventura (AIED, 2007)

The Automated Text Adaptation Tool. - Jill Burstein; Jane Shore; John Sabatini 001; Yong-Won Lee; Matthew Ventura (HLT-NAACL (Demonstrations), 2007)

Video gameplay, personality and academic performance. - Matthew Ventura; Valerie J. Shute; Yoon Jeon Kim (Comput. Educ., 2012)

Assessment and Learning of Qualitative Physics in Newton's Playground. - Matthew Ventura; Valerie J. Shute; Yoon Jeon Kim (AIED, 2013)

Debugging the Evidence Chain. - Russell G. Almond; Yoon Jeon Kim; Valerie J. Shute; Matthew Ventura (UAI Application Workshops, 2013)

The relationship between video game use and a performance-based measure of persistence. - Matthew Ventura; Valerie J. Shute; Weinan Zhao (Comput. Educ., 2013)

The validity of a game-based assessment of persistence. - Matthew Ventura; Valerie J. Shute (Comput. Hum. Behav., 2013)

An Exploratory Analysis of Confusion Among Students Using Newton's Playground. - Juan Miguel L. Andres; Ma. Mercedes T. Rodrigo; Jessica O. Sugay; Ryan Baker 001; Luc Paquette; Valerie Shute; Matthew Ventura; Matthew Small (ICCE, 2014)

NewtonianTalk: Integration of Physics Playground and AutoTutor using GIFT. - Matthew Ventura; Xiangen Hu; Benjamin D. Nye; Weinan Zhao (AIED Workshops, 2015)

A Comparison of Face-based and Interaction-based Affect Detectors in Physics Playground. - Shiming Kai; Luc Paquette; Ryan S. Baker 001; Nigel Bosch; Sidney K. D'Mello; Jaclyn Ocumpaugh; Valerie Shute; Matthew Ventura (EDM, 2015)

Automatic Detection of Learning-Centered Affective States in the Wild. - Nigel Bosch; Sidney K. D'Mello; Ryan Shaun Baker; Jaclyn Ocumpaugh; Valerie Shute; Matthew Ventura; Lubin Wang; Weinan Zhao (IUI, 2015)

Modeling how incoming knowledge, persistence, affective states, and in-game progress influence student learning from an educational game. - Valerie J. Shute; Sidney K. D'Mello; Ryan Shaun Joazeiro de Baker; Kyunghwa Cho; Nigel Bosch; Jaclyn Ocumpaugh; Matthew Ventura; Ma. Victoria Almeda (Comput. Educ., 2015)

The power of play: The effects of Portal 2 and Lumosity on cognitive and noncognitive skills. - Valerie J. Shute; Matthew Ventura; Fengfeng Ke (Comput. Educ., 2015)

Detecting Student Emotions in Computer-Enabled Classrooms. - Nigel Bosch; Sidney K. D'Mello; Ryan S. Baker 001; Jaclyn Ocumpaugh; Valerie Shute; Matthew Ventura; Lubin Wang; Weinan Zhao (IJCAI, 2016)

Preliminary Evaluations of a Dialogue-Based Digital Tutor. - Matthew Ventura; Maria Chang 001; Peter W. Foltz; Nirmal Mukhi; Jessica Yarbro; Anne Pier Salverda; John T. Behrens; Jae-wook Ahn; Tengfei Ma 001; Tejas I. Dhamecha; Smit Marvaniya; Patrick Watson; et al. (AIED (2), 2018)

Development and Deployment of a Large-Scale Dialog-based Intelligent Tutoring System. - Shazia Afzal; Tejas I. Dhamecha; Nirmal Mukhi; Renuka Sindhgatta; Smit Marvaniya; Matthew Ventura; Jessica Yarbro (NAACL-HLT (2), 2019)

Instructor Feedback Practices in Undergraduate Writing at Scale. - Katherine McEldoon; Jessica Yarbro; Samuel Downs; Matthew Ventura; Faby Gagné; Seth Corrigan; Devon Skerritt; Ruth Lahti (ICLS, 2020)

Interactive Assessments of CT (IACT): Digital Interactive Logic Puzzles to Assess Computational Thinking in Grades 3-8. - Elizabeth Rowe; Jodi Asbell-Clarke; Ma. Victoria Almeda; Santiago Gasca; Teon Edwards; Erin Bardar; Valerie Shute; Matthew Ventura (Int. J. Comput. Sci. Educ. Sch., 2021)