Selling the Aether - A New Billing Schema for Mobile Advertising. - Matthias Böhmer 001; Gernot Bauer (GI Jahrestagung, 2009)

Hiding the complexity of LBS. - Matthias Böhmer 001; Gernot Bauer; Wolfgang Wicht (LocWeb, 2009)

Improving the recommendation of mobile services by interpreting the user's icon arrangement. - Matthias Böhmer 001; Gernot Bauer (Mobile HCI, 2009)

Users' Opinions on Public Displays that Aim to Increase Social Cohesion. - Matthias Böhmer 001; Jörg Müller 001 (Intelligent Environments, 2010)

Exploiting the icon arrangement on mobile devices as information source for context-awareness. - Matthias Böhmer 001; Gernot Bauer (Mobile HCI, 2010)

Workshop on context-awareness in retrieval and recommendation. - Ernesto William De Luca; Alan Said; Matthias Böhmer 001; Florian Michahelles (IUI, 2011)

Context tags: exploiting user-given contextual cues for disambiguation. - Matthias Böhmer 001; Gernot Bauer; Antonio Krüger (Mobile HCI, 2011)

The mighty un-touchables: creating playful engagement on media façades. - Matthias Böhmer 001; Sven Gehring; Markus Löchtefeld; Morin Ostkamp; Gernot Bauer (Mobile HCI, 2011)

Falling asleep with Angry Birds, Facebook and Kindle: a large scale study on mobile application usage. - Matthias Böhmer 001; Brent J. Hecht; Johannes Schöning; Antonio Krüger; Gernot Bauer (Mobile HCI, 2011)

Climbing the app wall: enabling mobile app discovery through context-aware recommendations. - Alexandros Karatzoglou; Linas Baltrunas; Karen Church; Matthias Böhmer 001 (CIKM, 2012)

Using intelligent natural user interfaces to support sales conversations. - Sven Gehring; Markus Löchtefeld; Florian Daiber; Matthias Böhmer 001; Antonio Krüger (IUI, 2012)

2nd Workshop on context-awareness in retrieval and recommendation: (CaRR 2012). - Ernesto William De Luca; Matthias Böhmer 001; Alan Said; Ed H. Chi (IUI, 2012)

Back to the app: the costs of mobile application interruptions. - Luis A. Leiva; Matthias Böhmer 001; Sven Gehring; Antonio Krüger (Mobile HCI, 2012)

Research in the large 3.0: app stores, wide distribution, and big data in MobileHCI research. - Benjamin Poppinga; Henriette Cramer; Matthias Böhmer 001; Alistair Morrison; Frank Bentley; Niels Henze; Mattias Rost; Florian Michahelles (Mobile HCI (Companion), 2012)

User requirements and design guidelines for digital restaurant menus. - Pascal Lessel; Matthias Böhmer 001; Alexander Kröner; Antonio Krüger (NordiCHI, 2012)

A study on icon arrangement by smartphone users. - Matthias Böhmer 001; Antonio Krüger (CHI, 2013)

What's in the apps for context?: extending a sensor for studying app usage to informing context-awareness. - Matthias Böhmer 001; Christian Lander; Antonio Krüger (UbiComp (Adjunct Publication), 2013)

Augmented reality-based advertising strategies for paper leaflets. - Markus Löchtefeld; Matthias Böhmer 001; Florian Daiber; Sven Gehring (UbiComp (Adjunct Publication), 2013)

Practical prediction and prefetch for faster access to applications on mobile phones. - Abhinav Parate; Matthias Böhmer 001; David Chu; Deepak Ganesan; Benjamin M. Marlin (UbiComp, 2013)

AppFunnel: a framework for usage-centric evaluation of recommender systems that suggest mobile applications. - Matthias Böhmer 001; Lyubomir Ganev; Antonio Krüger (IUI, 2013)

Revisiting phone call UIs for multipurpose mobile phones. - Matthias Böhmer 001; Sven Gehring; Jonas Hempel; Antonio Krüger (Mobile HCI, 2013)

Smartphone use does not have to be rude: making phones a collaborative presence in meetings. - Matthias Böhmer 001; T. Scott Saponas; Jaime Teevan (Mobile HCI, 2013)

AppDetox: helping users with mobile app addiction. - Markus Löchtefeld; Matthias Böhmer 001; Lyubomir Ganev (MUM, 2013)

Scrutable User Models and Personalised Item Recommendation in Mobile Lifestyle Applications. - Rainer Wasinger; James Wallbank; Luiz Augusto Sangoi Pizzato; Judy Kay; Bob Kummerfeld; Matthias Böhmer 001; Antonio Krüger (UMAP, 2013)

3rd workshop on context-awareness in retrieval and recommendation. - Matthias Böhmer 001; Ernesto William De Luca; Alan Said; Jaime Teevan (WSDM, 2013)

Understanding and supporting mobile application usage. - Matthias Böhmer 001 (2013)

Interrupted by a phone call: exploring designs for lowering the impact of call notifications for smartphone users. - Matthias Böhmer 001; Christian Lander; Sven Gehring; Duncan P. Brumby; Antonio Krüger (CHI, 2014)

4th Workshop on Context-Awareness in Retrieval and Recommendation. - Alan Said; Ernesto William De Luca; Daniele Quercia; Matthias Böhmer 001 (ECIR, 2014)

A Case Study of Research through the App Store: Leveraging the System UI as a Playing Field for Improving the Design of Smartphone Launchers. - Matthias Böhmer 001; Antonio Krüger (Int. J. Mob. Hum. Comput. Interact., 2014)

UbiTtention: smart & ambient notification and attention management. - Alexandra Voit; Benjamin Poppinga; Dominik Weber; Matthias Böhmer 001; Niels Henze; Sven Gehring; Tadashi Okoshi; Veljko Pejovic (UbiComp Adjunct, 2016)

UbiTtention 2017: 2nd international workshop on smart & ambient notification and attention management. - Tadashi Okoshi; Anja Exler; Alexandra Voit; Dominik Weber; Martin Pielot; Benjamin Poppinga; Niels Henze; Sven Gehring; Matthias Böhmer 001; Seungjun Kim 001; Veljko Pejovic (UbiComp/ISWC Adjunct, 2017)

Impact of location-based games on phone usage and movement: a case study on Pokémon GO. - Ionut Andone; Konrad Blaszkiewicz; Matthias Böhmer 001; Alexander Markowetz (MobileHCI, 2017)

Tactifloor: design and evaluation of vibration signals for doorway reminder systems. - Daniela Reschke; Matthias Böhmer 001; Manuel Sorg (MUM, 2017)

Intelligent notification and attention management on mobile devices. - Dominik Weber; Alexandra Voit; Anja Exler; Svenja Schröder; Matthias Böhmer 001; Tadashi Okoshi (MUM, 2017)

Studie gamifizierter UX-Designs zum virtuellen Wasserverbrauch von Konsumprodukten. - Anatol Walger; Matthias Böhmer 001 (MuC (Workshopband), 2018)

Understanding mobile information supply: studying the amount of textual information smartphones provide. - David Petersen; Matthias Böhmer 001 (NordiCHI, 2018)

Predicting Contextual Influences on App Usage from a Rational Model of Time Allocation. - Robert Edge; Dominic Mussack; Matthias Böhmer 001; Paul Schrater (PerCom Workshops, 2018)

Collaborative Homes: Exchange of Learned Interaction Patterns to Support Networked Living. - Edgar Gellert; Matthias Böhmer 001 (AmI (Workshops/Posters), 2019)

Thine - Approach for a fault tolerant distributed packet manager based on hypercore protocol. - Jannik Blähser; Tim Göller; Matthias Böhmer 001 (COMPSAC, 2021)

Towards Enhancing Spatial Awareness through Electrical Muscle Stimulation. - Vimal Darius Seetohul; Matthias Böhmer 001 (EICS, 2021)

MultiKnob - A Knob for Multiplexing Rotation Inputs by Multitouch-based Grasp Recognition. - Edgar Gellert; David Petersen; Matthias Böhmer 001 (MuC, 2022)

The Friend's Egg: A Prototype for Spatially Aware, Interpersonal, Audiovisual Remote Communication to Maintain Friendship over Distance. - Sabine Huschke; Vimal Darius Seetohul; Irma Lindt; Matthias Böhmer 001 (MUM, 2023)

Extending the Interaction Space of Rotary Knobs by Multi-touch-based Grasp Recognition. - David Petersen; Edgar Gellert; Matthias Böhmer 001 (MUM, 2023)

Towards Improving Spatial Orientation using Electrical Muscle Stimulation as Tactile and Force Feedback. - Vimal Darius Seetohul; Katrin Schweitzer; Matthias Böhmer 001 (MUM, 2023)

Predicting Rating Distributions of Website Aesthetics with Deep Learning for AI-Based Research. - Simon Eisbach; Fabian Daugs; Meinald T. Thielsch; Matthias Böhmer 001; Guido Hertel (ACM Trans. Comput. Hum. Interact., 2023)

PalPalette: Sharing Photo-Extracted Color Palettes with a Pal for Ambient Communication. - Sabine Huschke; Katrin Schweitzer; Nick Gaetano Crisci; Vimal Darius Seetohul; Dominik Deimel; Finn Wehn; Matthias Böhmer 001 (MUM, 2024)

DangAR: Prototype of a Collaborative Augmented Reality System for Creating Danger Zones and Real-Time Collision Detection in Industrial Environments. - Vimal Darius Seetohul; Matthias Böhmer 001 (MUM, 2024)

ShoulderTapper: Providing Directional Cues through Electrotactile Feedback for Target Acquisition in Pick-by-Light Systems. - Vimal Darius Seetohul; Katrin Schweitzer; Matthias Böhmer 001 (MUM, 2024)

FoldAR: Using the Bended Screen of Foldable Smartphones for Depth Discrimination in Augmented Reality. - Max Teetz; David Petersen; Vimal Darius Seetohul; Matthias Böhmer 001 (SUI, 2024)

MultiBezel: Adding Multi-Touch to a Smartwatch Bezel to Control Music. - Marvin Reuter; Ali Ünal; Jan Felipe Kolodziejski Ribeiro; David Petersen; Matthias Böhmer 001 (CHI Extended Abstracts, 2025)