The Future of Audio Reproduction - Technology - Formats - Applications. - Matthias Geier; Sascha Spors; Stefan Weinzierl (Adaptive Multimedia Retrieval, 2008)

The multi-touch SoundScape renderer. - Katharina Bredies; Nick Alexander Mann; Jens Ahrens; Matthias Geier; Sascha Spors; Michael Nischt (AVI, 2008)

Asdf: audio Scene Description Format. - Matthias Geier; Sascha Spors (ICMC, 2008)

Towards an Interchange Format for Spatial audio Scenes. - Gary S. Kendall; Nils Peters; Matthias Geier (ICMC, 2008)

Conducting Psychoacoustic Experiments with the SoundScape Renderer. - Matthias Geier; Sascha Spors (Sprachkommunikation, 2010)

Risk Management in Supply Networks for Hybrid Value Bundles - A Risk Assessment Framework. - Holger Schrödl; Matthias Geier; Laura Latsch; Klaus Turowski (ICEIS (1), 2011)

Risikomodellierung in strategischen Liefernetzwerken für hybride Wertschöpfung. - Holger Schrödl; Laura Geier; Matthias Geier; Paulina Simkin (Wirtschaftsinformatik, 2013)

The boomRoom: mid-air direct interaction with virtual sound sources. - Jörg Müller 001; Matthias Geier; Christina Dicke; Sascha Spors (CHI, 2014)

The interactive soundscape renderer for loudspeaker- and headphone-based spatial sound presentation. - Jens Ahrens; Matthias Geier; Sascha Spors (VRST, 2017)

Describing three-dimensional movements in an audio scene authoring format. - Matthias Geier (2024)