Examples and ideas in the development of sounding objects. - Matthias Rath 006 (Symposium on Designing Interactive Systems, 2002)

Physically-based realtime synthesis of contact sounds. - Federico Avanzini; Matthias Rath 006; Davide Rocchesso (ICMC, 2002)

The Vodhran - Design and Development of a Virtual Instrument. - Mark T. Marshall; Breege Moynihan; Matthias Rath 006 (ICMC, 2002)

Physically-based audio rendering of contact. - Federico Avanzini; Matthias Rath 006; Davide Rocchesso (ICME (2), 2002)

The Virtual Bodhran - The Vodhran. - Mark T. Marshall; Matthias Rath 006; Breege Moynihan (NIME, 2002)

Interactive realtime sound models for human-computer interaction. - Matthias Rath 006 (2004)

The Ballancer - Gesturally Controlled Physics-Based sound. - Matthias Rath 006 (ICMC, 2005)

Continuous Sonic Feedback from a Rolling Ball. - Matthias Rath 006; Davide Rocchesso (IEEE Multim., 2005)