Fast Separation of Reflection Components and its Application in 3D Shape Recovery. - Karsten Schlüns; Matthias Teschner (CIC, 1995)

An Active Vision System for Obtaining High Resolution Depth Information. - Winfried A. Fellenz; Karsten Schlüns; Andreas F. Koschan; Matthias Teschner (CAIP, 1997)

Planning and Evaluation of Reorienting Osteotomies of the Proximal Femur in Cases of SCFE Using Virtual Three-Dimensional Models. - Jens A. Richolt; Matthias Teschner; Peter Everett; Bernd Girod; Michael B. Millis; Ron Kikinis (MICCAI, 1998)

Optimization Approaches for Soft-Tissue Prediction in Craniofacial Surgery Simulation. - Matthias Teschner; Sabine Girod; Bernd Girod (MICCAI, 1999)

Direct Computation of Nonlinear Soft-Tissue Deformation. - Matthias Teschner; Sabine Girod; Bernd Girod (VMV, 2000)

Realistic modeling of elasto-mechanical properties of soft tissue and its evaluation. - Matthias Teschner; Sabine Girod; Bernd Girod (CARS, 2001)

Evaluation of Soft-Tissue Model Parameters. - Matthias Teschner; Sabine Girod; Kevin Montgomery (MICCAI, 2001)

Volumetric Meshes for Real-Time Medical Simulations. - Matthias Müller 001; Matthias Teschner (Bildverarbeitung für die Medizin, 2003)

Real-Time Volumetric Intersections of Deforming Objects. - Bruno Heidelberger; Matthias Teschner; Markus H. Gross (VMV, 2003)

Optimized Spatial Hashing for Collision Detection of Deformable Objects. - Matthias Teschner; Bruno Heidelberger; Matthias Müller 001; Danat Pomerantes; Markus H. Gross (VMV, 2003)

Physically-Based Simulation of Objects Represented by Surface Meshes. - Matthias Müller 001; Matthias Teschner; Markus H. Gross (Computer Graphics International, 2004)

A Versatile and Robust Model for Geometrically Complex Deformable Solids. - Matthias Teschner; Bruno Heidelberger; Matthias Müller 001; Markus H. Gross (Computer Graphics International, 2004)

CSG Tree Rendering for Point-Sampled Objects. - Martin Wicke; Matthias Teschner; Markus H. Gross (PG, 2004)

Interactive 3D Painting on Point-Sampled Objects. - Bart Adams; Martin Wicke; Philip Dutré; Markus H. Gross; Mark Pauly; Matthias Teschner (PBG, 2004)

Consistent penetration depth estimation for deformable collision response. - Bruno Heidelberger; Matthias Teschner; Richard Keiser; Matthias Müller 001; Markus H. Gross (VMV, 2004)

Contact Handling for Deformable Point-Based Objects. - Richard Keiser; Matthias Müller 001; Bruno Heidelberger; Matthias Teschner; Markus H. Gross (VMV, 2004)

Detection of Collisions and Self-collisions Using Image-space Techniques. - Bruno Heidelberger; Matthias Teschner; Markus H. Gross (WSCG, 2004)

A state machine for real-time cutting of tetrahedral meshes. - Daniel Bielser; Pascal Glardon; Matthias Teschner; Markus H. Gross (Graph. Model., 2004)

Interaction of fluids with deformable solids. - Matthias Müller 001; Simon Schirm; Matthias Teschner; Bruno Heidelberger; Markus H. Gross (Comput. Animat. Virtual Worlds, 2004)

Collision Handling in Dynamic Simulation Environments. - Matthias Teschner; Bruno Heidelberger; Dinesh Manocha; Naga K. Govindaraju; Gabriel Zachmann; Stefan Kimmerle; Johannes Mezger; Arnulph Fuhrmann (Eurographics (Tutorials), 2005)

Real-Time Collision Detection for Dynamic Virtual Environments. - Gabriel Zachmann; Matthias Teschner; Stefan Kimmerle; Bruno Heidelberger; Laks Raghupathi; Arnulph Fuhrmann (VR, 2005)

Collision Detection for Deformable Objects. - Matthias Teschner; Stefan Kimmerle; Bruno Heidelberger; Gabriel Zachmann; Laks Raghupathi; Arnulph Fuhrmann; Marie-Paule Cani; François Faure; Nadia Magnenat-Thalmann; Wolfgang Straßer; Pascal Volino (Comput. Graph. Forum, 2005)

Meshless deformations based on shape matching. - Matthias Müller 001; Bruno Heidelberger; Matthias Teschner; Markus H. Gross (ACM Trans. Graph., 2005)

Interacting Deformable Objects. - Matthias Teschner; Bruno Heidelberger; Matthias Müller-Fischer (Human Motion, 2006)

Collision Handling and its Applications. - Matthias Teschner; Marie-Paule Cani; Ron Fedkiw; Robert Bridson; Stéphane Redon; Pascal Volino; Gabriel Zachmann (Eurographics (Tutorials), 2006)

Local Constraint Methods for Deformable Objects. - Marc Gissler; Markus Becker 003; Matthias Teschner (VRIPHYS, 2006)

Weakly compressible SPH for free surface flows. - Markus Becker 003; Matthias Teschner (Symposium on Computer Animation, 2007)

Robust and Efficient Estimation of Elasticity Parameters using the linear Finite Element Method. - Markus Becker 003; Matthias Teschner (SimVis, 2007)

Constraint Sets for Topology-changing Finite Element Models. - Marc Gissler; Markus Becker 003; Matthias Teschner (VRIPHYS, 2007)

Efficient updates of bounding sphere hierarchies for geometrically deformable models. - Jonas Spillmann; Markus Becker 003; Matthias Teschner (J. Vis. Commun. Image Represent., 2007)

Non-iterative Computation of Contact Forces for Deformable Objects. - Jonas Spillmann; Markus Becker 003; Matthias Teschner (J. WSCG, 2007)

Efficient path planning for mobile robots in environments with deformable objects. - Barbara Frank; Markus Becker 003; Cyrill Stachniss; Wolfram Burgard; Matthias Teschner (ICRA, 2008)

Adaptive surface decomposition for the distance computation of arbitrarily shaped objects. - Marc Gissler; Matthias Teschner (VMV, 2008)

A Geometric Deformation Model for Stable Cloth Simulation. - Thomas Stumpp; Jonas Spillmann; Markus Becker 003; Matthias Teschner (VRIPHYS, 2008)

An Adaptive Contact Model for the Robust Simulation of Knots. - Jonas Spillmann; Matthias Teschner (Comput. Graph. Forum, 2008)

Virtual Reality Based Simulation of Hysteroscopic Interventions. - Matthias Harders; Daniel Bachofen; Markus Grassi; Michael Bajka; Ulrich Spaelter; Matthias Teschner; Bruno Heidelberger; Raimundo Sierra; Denis Steinemann; Stefan Tuchschmid; János Zátonyi; Gábor Székely (Presence Teleoperators Virtual Environ., 2008)

Inversion handling for stable deformable modeling. - Ruediger Schmedding; Matthias Teschner (Vis. Comput., 2008)

Real-world robot navigation amongst deformable obstacles. - Barbara Frank; Cyrill Stachniss; Ruediger Schmedding; Matthias Teschner; Wolfram Burgard (ICRA, 2009)

Deformable Proximity Queries and Their Application in Mobile Manipulation Planning. - Marc Gissler; Christian Dornhege; Bernhard Nebel; Matthias Teschner (ISVC (1), 2009)

Corotated SPH for Deformable Solids. - Markus Becker 003; Markus Ihmsen; Matthias Teschner (NPH, 2009)

Optimized damping for dynamic simulations. - Ruediger Schmedding; Marc Gissler; Matthias Teschner (SCCG, 2009)

Simultaneous cutting of coupled tetrahedral and triangulated meshes and its application in orbital reconstruction. - Marc Christian Metzger; Marc Gissler; Matthias Asal; Matthias Teschner (Int. J. Comput. Assist. Radiol. Surg., 2009)

Time-critical collision handling for deformable modeling. - Marc Gissler; Ruediger Schmedding; Matthias Teschner (Comput. Animat. Virtual Worlds, 2009)

Direct Forcing for Lagrangian Rigid-Fluid Coupling. - Markus Becker 003; Hendrik Tessendorf; Matthias Teschner (IEEE Trans. Vis. Comput. Graph., 2009)

Cosserat Nets. - Jonas Spillmann; Matthias Teschner (IEEE Trans. Vis. Comput. Graph., 2009)

Learning the elasticity parameters of deformable objects with a manipulation robot. - Barbara Frank; Ruediger Schmedding; Cyrill Stachniss; Matthias Teschner; Wolfram Burgard (IROS, 2010)

Boundary Handling and Adaptive Time-stepping for PCISPH. - Markus Ihmsen; Nadir Akinci; Marc Gissler; Matthias Teschner (VRIPHYS, 2010)

Efficient Uniform Grids for Collision Handling in Medical Simulators. - Marc Gissler; Markus Ihmsen; Matthias Teschner (GRAPP, 2011)

Animation of Air Bubbles with SPH. - Markus Ihmsen; Julian Bader; Gizem Akinci; Matthias Teschner (GRAPP, 2011)

Transformed polynomials for global registration of point clouds. - Ruediger Schmedding; Barbara Frank; Wolfram Burgard; Matthias Teschner (SCC, 2011)

A Parallel SPH Implementation on Multi-Core CPUs. - Markus Ihmsen; Nadir Akinci; Markus Becker 003; Matthias Teschner (Comput. Graph. Forum, 2011)

An Efficient Surface Reconstruction Pipeline for Particle-Based Fluids. - Gizem Akinci; Nadir Akinci; Markus Ihmsen; Matthias Teschner (VRIPHYS, 2012)

High-Resolution Simulation of Granular Material with SPH. - Markus Ihmsen; Arthur Wahl; Matthias Teschner (VRIPHYS, 2012)

Parallel Surface Reconstruction for Particle-Based Fluids. - Gizem Akinci; Markus Ihmsen; Nadir Akinci; Matthias Teschner (Comput. Graph. Forum, 2012)

Versatile rigid-fluid coupling for incompressible SPH. - Nadir Akinci; Markus Ihmsen; Gizem Akinci; Barbara Solenthaler; Matthias Teschner (ACM Trans. Graph., 2012)

Unified spray, foam and air bubbles for particle-based fluids. - Markus Ihmsen; Nadir Akinci; Gizem Akinci; Matthias Teschner (Vis. Comput., 2012)

Position-based Methods for the Simulation of Solid Objects in Computer Graphics. - Jan Bender; Matthias Müller 001; Miguel A. Otaduy; Matthias Teschner (Eurographics (State of the Art Reports), 2013)

Adaptive Surface Reconstruction for SPH using 3-Level Uniform Grids. - Gizem Akinci; Nadir Akinci; Edgar Oswald; Matthias Teschner (WSCG, 2013)

A Lagrangian framework for simulating granular material with high detail. - Markus Ihmsen; Arthur Wahl; Matthias Teschner (Comput. Graph., 2013)

Coupling elastic solids with smoothed particle hydrodynamics fluids. - Nadir Akinci; Jens Cornelis; Gizem Akinci; Matthias Teschner (Comput. Animat. Virtual Worlds, 2013)

Screen Space Foam Rendering. - Nadir Akinci; Alexander Dippel; Gizem Akinci; Matthias Teschner (J. WSCG, 2013)

Versatile surface tension and adhesion for SPH fluids. - Nadir Akinci; Gizem Akinci; Matthias Teschner (ACM Trans. Graph., 2013)

SPH Fluids in Computer Graphics. - Markus Ihmsen; Jens Orthmann; Barbara Solenthaler; Andreas Kolb 001; Matthias Teschner (Eurographics (State of the Art Reports), 2014)

Massively Parallel Batch Neural Gas for Bounding Volume Hierarchy Construction. - René Weller; David Mainzer; Abhishek Srinivas; Matthias Teschner; Gabriel Zachmann (VRIPHYS, 2014)

A Survey on Position-Based Simulation Methods in Computer Graphics. - Jan Bender; Matthias Müller 001; Miguel A. Otaduy; Matthias Teschner; Miles Macklin (Comput. Graph. Forum, 2014)

IISPH-FLIP for incompressible fluids. - Jens Cornelis; Markus Ihmsen; Andreas Peer; Matthias Teschner (Comput. Graph. Forum, 2014)

Learning object deformation models for robot motion planning. - Barbara Frank; Cyrill Stachniss; Rüdiger Schmedding; Matthias Teschner; Wolfram Burgard (Robotics Auton. Syst., 2014)

Implicit Incompressible SPH. - Markus Ihmsen; Jens Cornelis; Barbara Solenthaler; Christopher Horvath; Matthias Teschner (IEEE Trans. Vis. Comput. Graph., 2014)

Liquid boundaries for implicit incompressible SPH. - Jens Cornelis; Markus Ihmsen; Andreas Peer; Matthias Teschner (Comput. Graph., 2015)

An implicit viscosity formulation for SPH fluids. - Andreas Peer; Markus Ihmsen; Jens Cornelis; Matthias Teschner (ACM Trans. Graph., 2015)

Moving Least Squares Boundaries for SPH Fluids. - Stefan Band; Christoph Gissler; Matthias Teschner (VRIPHYS, 2017)

Approximate Air-Fluid Interactions for SPH. - Christoph Gissler; Stefan Band; Andreas Peer; Markus Ihmsen; Matthias Teschner (VRIPHYS, 2017)

Generalized drag force for particle-based simulations. - Christoph Gissler; Stefan Band; Andreas Peer; Markus Ihmsen; Matthias Teschner (Comput. Graph., 2017)

Prescribed Velocity Gradients for Highly Viscous SPH Fluids with Vorticity Diffusion. - Andreas Peer; Matthias Teschner (IEEE Trans. Vis. Comput. Graph., 2017)

MLS Pressure Extrapolation for the Boundary Handling in Divergence-Free SPH. - Stefan Band; Christoph Gissler; Andreas Peer; Matthias Teschner (VRIPHYS, 2018)

MLS pressure boundaries for divergence-free and viscous SPH fluids. - Stefan Band; Christoph Gissler; Andreas Peer; Matthias Teschner (Comput. Graph., 2018)

An Implicit SPH Formulation for Incompressible Linearly Elastic Solids. - Andreas Peer; Christoph Gissler; Stefan Band; Matthias Teschner (Comput. Graph. Forum, 2018)

Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report. - Bo Ren 003; Xu-Yun Yang; Ming C. Lin; Nils Thuerey; Matthias Teschner; Chen-Feng Li (J. Comput. Sci. Technol., 2018)

Pressure Boundaries for Implicit Incompressible SPH. - Stefan Band; Christoph Gissler; Markus Ihmsen; Jens Cornelis; Andreas Peer; Matthias Teschner (ACM Trans. Graph., 2018)

Smoothed Particle Hydrodynamics Techniques for the Physics Based Simulation of Fluids and Solids. - Dan Koschier; Jan Bender; Barbara Solenthaler; Matthias Teschner (Eurographics (Tutorials), 2019)

Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling. - Christoph Gissler; Andreas Peer; Stefan Band; Jan Bender; Matthias Teschner (ACM Trans. Graph., 2019)

An optimized source term formulation for incompressible SPH. - Jens Cornelis; Jan Bender; Christoph Gissler; Markus Ihmsen; Matthias Teschner (Vis. Comput., 2019)

Compressed Neighbour Lists for SPH. - Stefan Band; Christoph Gissler; Matthias Teschner (Comput. Graph. Forum, 2020)

An implicit compressible SPH solver for snow simulation. - Christoph Gissler; Andreas Henne; Stefan Band; Andreas Peer; Matthias Teschner (ACM Trans. Graph., 2020)

A Survey on SPH Methods in Computer Graphics. - Dan Koschier; Jan Bender; Barbara Solenthaler; Matthias Teschner (Comput. Graph. Forum, 2022)

Monolithic Friction and Contact Handling for Rigid Bodies and Fluids Using SPH. - Timo Probst; Matthias Teschner (Comput. Graph. Forum, 2023)

Unified Pressure, Surface Tension and Friction for SPH Fluids. - Timo Probst; Matthias Teschner (ACM Trans. Graph., 2025)