Automatic and Manual Annotation Using Flexible Schemas for Adaptation on the Semantic Desktop. - Alexandra I. Cristea; Maurice Hendrix; Wolfgang Nejdl (EC-TEL, 2006)

A Pattern-Knowledge Base Supported Establishment of Inter-organizational Business Processes. - Alex Norta; Maurice Hendrix; Paul W. P. J. Grefen (OTM Workshops (1), 2006)

A Qualitative and Quantitative Evaluation of Adaptive Authoring of Adaptive Hypermedia. - Maurice Hendrix; Alexandra I. Cristea (EC-TEL, 2007)

Evaluating the automatic and manual creation process of adaptive lessons. - Maurice Hendrix; Alexandra I. Cristea; Mike Joy (ICALT, 2007)

Authoring adaptive educational hypermedia on the semantic desktop. - Maurice Hendrix; Alexandra I. Cristea; Wolfgang Nejdl (Int. J. Learn. Technol., 2007)

Reuse Patterns in Adaptation Languages: Creating a Meta-level for the LAG Adaptation Language. - Maurice Hendrix; Alexandra I. Cristea (AH, 2008)

Defining Adaptation in a Generic Multi Layer Model: CAM: The GRAPPLE Conceptual Adaptation Model. - Maurice Hendrix; Paul De Bra; Mykola Pechenizkiy; David Smits; Alexandra I. Cristea (EC-TEL, 2008)

A Spiral Model for Adding Automatic, Adaptive Authoring to Adaptive Hypermedia. - Maurice Hendrix; Alexandra I. Cristea (J. Univers. Comput. Sci., 2008)

LAG 2.0: Refining a Reusable Adaptation Language and Improving on Its Authoring. - Alexandra I. Cristea; David Smits; Jon Bevan; Maurice Hendrix (EC-TEL, 2009)

Adaptation Languages for Learning: The CAM Meta-model. - Maurice Hendrix; Alexandra I. Cristea; Craig D. Stewart (ICALT, 2009)

Continuous Use of Authoring for Adaptive Educational Hypermedia: A Long-term Case Study. - Jonathan G. K. Foss; Alexandra I. Cristea; Maurice Hendrix (ICALT, 2010)

Supporting authoring of adaptive hypermedia. - Maurice Hendrix (2010)

Blended Game-Based Learning Environments: Extending a Serious Game into a Learning Content Management System. - Ian Dunwell; Panagiotis Petridis; Sylvester Arnab; Aristidis Protopsaltis; Maurice Hendrix; Sara de Freitas (INCoS, 2011)

Scenario-based serious games repurposing. - Aristidis Protopsaltis; Laurent Auneau; Ian Dunwell; Sara de Freitas; Panagiotis Petridis; Sylvester Arnab; Simon Scarle; Maurice Hendrix (SIGDOC, 2011)

Ensembl 2011. - Paul Flicek; M. Ridwan Amode; Daniel Barrell; Kathryn Beal; Simon Brent; Yuan Chen 007; Peter Clapham; Guy Coates; Susan Fairley; Stephen Fitzgerald; Leo Gordon; Maurice Hendrix; et al. (Nucleic Acids Res., 2011)

Guiding Intuitive Learning in Serious Games: An Achievement-Based Approach to Externalized Feedback and Assessment. - Ian Dunwell; Panagiotis Petridis; Maurice Hendrix; Sylvester Arnab; Mohammad Al-Smadi; Christian Guetl (CISIS, 2012)

Authoring of Adaptive Serious Games. - Maurice Hendrix; Evgeny Knutov; Laurent Auneau; Aristidis Protopsaltis; Sylvester Arnab; Ian Dunwell; Panagiotis Petridis; Sara de Freitas (EC-TEL, 2012)

Technical Evaluation of The mEducator 3.0 Linked Data-based Environment for Sharing Medical Educational Resources. - Maurice Hendrix; Davide Taibi 002; Stefan Dietze; Aristos Protopsaltis; Ian Dunwell; Evangelia Mitsopoulou; Panagiotis D. Bamidis; Dimitris Spachos; Sara de Freitas; Panagiotis Petridis (LiLe@WWW, 2012)

Ensembl 2012. - Paul Flicek; M. Ridwan Amode; Daniel Barrell; Kathryn Beal; Simon Brent; Denise Carvalho-Silva; Peter Clapham; Guy Coates; Susan Fairley; Stephen Fitzgerald; Laurent Gil; Leo Gordon; et al. (Nucleic Acids Res., 2012)

Towards Understanding Learning Behavior Patterns in Social Adaptive Personalized E-Learning Systems. - Lei Shi 003; Alexandra I. Cristea; Malik Shahzad Kaleem Awan; Craig D. Stewart; Maurice Hendrix (AMCIS, 2013)

The Open Innovation Exchange Platform: Experiences of Implementing a Business Community Engagement Platform for Channeling IP Development and Collaboration with Local Businesses. - Maurice Hendrix; Petros Lameras; Panagiotis Petridis; Ian Dunwell; Sylvester Arnab; Craig D. Stewart; Jim Hensman; Sara de Freitas; Brian More (ICEBE, 2013)

Educational Games - Are They Worth the Effort?a Literature Survey of the Effectiveness of Serious Games. - Per Backlund; Maurice Hendrix (VS-GAMES, 2013)

Metycoon: A Game-Based Approach to Career Guidance. - Ian Dunwell; Petros Lameras; Kam Star; Sara de Freitas; Maurice Hendrix; Sylvester Arnab (VS-GAMES, 2013)

Sharing Experiences with Serious Games - the Edugamelab Rating Tool for Parents and Teachers. - Maurice Hendrix; Per Backlund; Mikael Lebram; Henrik Lundqvist (VS-GAMES, 2013)

The development approach of a pedagogically-driven serious game to support Relationship and Sex Education (RSE) within a classroom setting. - Sylvester Arnab; Katherine Brown; Samantha Clarke; Ian Dunwell; Theodore Lim; Neil Suttie; Sandy Louchart; Maurice Hendrix; Sara de Freitas (Comput. Educ., 2013)

The Herbert Virtual Museum. - Panagiotis Petridis; Ian Dunwell; Fotis Liarokapis; George Constantinou; Sylvester Arnab; Sara de Freitas; Maurice Hendrix (J. Electr. Comput. Eng., 2013)

Socio-semantic Integration of Educational Resources - the Case of the mEducator Project. - Stefan Dietze; Eleni Kaldoudi; Nikolas Dovrolis; Daniela Giordano; Concetto Spampinato; Maurice Hendrix; Aristidis Protopsaltis; Davide Taibi 002; Hong Qing Yu (J. Univers. Comput. Sci., 2013)

A game-based learning approach to road safety: the code of everand. - Ian Dunwell; Sara de Freitas; Panagiotis Petridis; Maurice Hendrix; Sylvester Arnab; Petros Lameras; Craig D. Stewart (CHI, 2014)

A Conceptual Model Towards the Scaffolding of Learning Experience. - Sylvester Arnab; Pablo Moreno-Ger; Theodore Lim; Petros Lameras; Maurice Hendrix; Kristian Kiili; Jannicke Baalsrud Hauge; Manuel Ninaus; Sara de Freitas; Alessandro Mazzetti; Anders Dahlbom; Cristiana Degano; et al. (GALA, 2014)

Assessing the Reach and Impact of Game-Based Learning Approaches to Cultural Competency and Behavioural Change. - Ian Dunwell; Panagiotis Petridis; Petros Lameras; Maurice Hendrix; Stella Doukianou; Mark Gaved (CoRR, 2014)

Providing Career Guidance to Adolescents through Digital Games: A Case Study. - Ian Dunwell; Petros Lameras; Sara de Freitas; Panos Petridis; Maurice Hendrix; Sylvester Arnab; Kam Star (Int. J. Game Based Learn., 2014)

A Rating Tool for Sharing Experiences with Serious Games. - Maurice Hendrix; Per Backlund; Boris Vampula (Int. J. Game Based Learn., 2014)

Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods. - Jannicke Madeleine Baalsrud Hauge; Ioana A. Stanescu; Sylvester Arnab; Pablo Moreno-Ger; Theodore Lim; Ángel Serrano-Laguna; Petros Lameras; Maurice Hendrix; Kristian Kiili; Manuel Ninaus; Sara de Freitas; Alessandro Mazzetti; et al. (Int. J. Serious Games, 2015)

Translating open data to educational minigames. - Ian Dunwell; Rory Dixon; Kim C. M. Bul; Maurice Hendrix; Pamela M. Kato; Antonio Ascolese (SMAP, 2016)

Game Based Cyber Security Training: are Serious Games suitable for cyber security training? - Maurice Hendrix; Ali Al-Sherbaz; Victoria Bloom (Int. J. Serious Games, 2016)

Implementing Adaptive Game Difficulty Balancing in Serious Games. - Maurice Hendrix; Tyrone Bellamy-Wood; Sam McKay; Victoria Bloom; Ian Dunwell (IEEE Trans. Games, 2019)

Chaste: Cancer, Heart and Soft Tissue Environment. - Fergus R. Cooper; Ruth E. Baker; Miguel O. Bernabeu; Rafel Bordas; Louise Bowler; Alfonso Bueno-Orovio; Helen M. Byrne; Valentina Carapella; Louie Cardone-Noott; Jonathan Cooper; Sara Dutta; Benjamin D. Evans; et al. (J. Open Source Softw., 2020)