Product Design Review on the Web. - Nicola Frega; Antonio Volpentesta; Maurizio Muzzupappa; Sergio Rizzuti (IMSA, 1999)

The Formation of Collaborative Chains for Conceptual Design. - Antonio Palmiro Volpentesta; Maurizio Muzzupappa (PRO-VE, 2005)

VTK4AR: An Object Oriented Framework for Scientific Visualization of CAE Data in Augmented Reality. - Fabio Bruno; Francesco Caruso; Francesco Ferrise; Maurizio Muzzupappa (Eurographics Italian Chapter Conference, 2006)

3D Input devices integration in CAD environment. - Fabio Bruno; Giandomenico Caruso; Maurizio Muzzupappa (Eurographics Italian Chapter Conference, 2006)

Identifying Partners And Organizational Logical Structures For Collaborative Conceptual Design. - Antonio Volpentesta; Maurizio Muzzupappa (PRO-VE, 2006)

Visualization of industrial engineering data in Augmented Reality. - Fabio Bruno; Francesco Caruso; Luigi De Napoli; Maurizio Muzzupappa (J. Vis., 2006)

Critical Thinking and Concept Design Generation in a Collaborative Network. - Antonio Volpentesta; Maurizio Muzzupappa; Salvatore Ammirato (Virtual Enterprises and Collaborative Networks, 2008)

Augmented touch without visual obtrusion. - Francesco I. Cosco; Carlos Garre; Fabio Bruno; Maurizio Muzzupappa; Miguel A. Otaduy (ISMAR, 2009)

Integrated Computer-Aided Innovation: The PROSIT approach. - Umberto Cugini; Gaetano Cascini; Maurizio Muzzupappa; Vincenzo Nigrelli (Comput. Ind., 2009)

Product interface design: A participatory approach based on virtual reality. - Fabio Bruno; Maurizio Muzzupappa (Int. J. Hum. Comput. Stud., 2010)

Methodology and Tools to Support Knowledge Management in Topology Optimization. - Maurizio Muzzupappa; Loris Barbieri; Fabio Bruno; Umberto Cugini (J. Comput. Inf. Sci. Eng., 2010)

3D Reconstruction and Virtual Exploration of Submerged Structures: a Case Study in the Underwater Archaeological Site of Baia (Italy). - Alessandro Gallo; Agostino Angilica; Gianfranco Bianco; Francesco De Filippo; Maurizio Muzzupappa; Barbara Davidde; Fabio Bruno (VAST, 2012)

Multi-view 3D reconstruction of small stone samples deteriorated by Marine organisms. - Alessandro Gallo; Fabio Bruno; Maurizio Muzzupappa; Mauro F. La Russa (VSMM, 2012)

3D documentation and monitoring of the experimental cleaning operations in the underwater archaeological site of Baia (Italy). - Fabio Bruno; Alessandro Gallo; Francesco De Filippo; Maurizio Muzzupappa; Barbara Davidde Petriaggi; Paolo Caputo (Digital Heritage (1), 2013)

3D reconstruction of an outdoor archaeological site through a multi-view stereo technique. - Maurizio Muzzupappa; Alessandro Gallo; Francesco Spadafora; Felix Manfredi; Fabio Bruno; Antonio Lamarca (Digital Heritage (1), 2013)

Mixed prototyping with configurable physical archetype for usability evaluation of product interfaces. - Loris Barbieri; Agostino Angilica; Fabio Bruno; Maurizio Muzzupappa (Comput. Ind., 2013)

Reliable behaviour simulation of product interface in mixed reality. - Fabio Bruno; Agostino Angilica; Francesco I. Cosco; Maurizio Muzzupappa (Eng. Comput., 2013)

A Comparative Analysis between Active and Passive Techniques for Underwater 3D Reconstruction of Close-Range Objects. - Gianfranco Bianco; Alessandro Gallo; Fabio Bruno; Maurizio Muzzupappa (Sensors, 2013)

Visuo-Haptic Mixed Reality with Unobstructed Tool-Hand Integration. - Francesco I. Cosco; Carlos Garre; Fabio Bruno; Maurizio Muzzupappa; Miguel A. Otaduy (IEEE Trans. Vis. Comput. Graph., 2013)

Effects of device obtrusion and tool-hand misalignment on user performance and stiffness perception in visuo-haptic mixed reality. - Loris Barbieri; Fabio Bruno; Francesco I. Cosco; Maurizio Muzzupappa (Int. J. Hum. Comput. Stud., 2014)

Kinect V2 for Upper Limb Rehabilitation Applications - A Preliminary Analysis on Performance Evaluation. - Giorgia Lupinacci; Gianluca Gatti; Agostino Angilica; Maurizio Muzzupappa (BIODEVICES, 2016)

Virtual and Augmented Reality Tools to Improve the Exploitation of Underwater Archaeological Sites by Diver and Non-diver Tourists. - Fabio Bruno; Antonio Lagudi; Loris Barbieri; Maurizio Muzzupappa; Gerardo Ritacco; Alessandro Cozza; Marco Cozza; Raffaele Peluso; Marco Lupia; Gianni Cario (EuroMed (1), 2016)

A VR system for the exploitation of underwater archaeological sites. - Fabio Bruno; Antonio Lagudi; Loris Barbieri; Maurizio Muzzupappa; Marco Cozza; Alessandro Cozza; Raffaele Peluso (IWCIM, 2016)

An Alignment Method for the Integration of Underwater 3D Data Captured by a Stereovision System and an Acoustic Camera. - Antonio Lagudi; Gianfranco Bianco; Maurizio Muzzupappa; Fabio Bruno (Sensors, 2016)

MoveIt!: Autonomous Underwater Free-Floating Manipulation. - Dina Youakim; Pere Ridao; Narcís Palomeras; Francesco Spadafora; David Ribas; Maurizio Muzzupappa (IEEE Robotics Autom. Mag., 2017)

Virtual dives into the underwater archaeological treasures of South Italy. - Fabio Bruno; Loris Barbieri; Antonio Lagudi; Marco Cozza; Alessandro Cozza; Raffaele Peluso; Maurizio Muzzupappa (Virtual Real., 2018)

Enhancing learning and access to Underwater Cultural Heritage through digital technologies: the case study of the "Cala Minnola" shipwreck site. - Fabio Bruno; Loris Barbieri; Maurizio Muzzupappa; S. Tusa; A. Fresina; F. Oliveri; Antonio Lagudi; Alessandro Cozza; Raffaele Peluso (Digit. Appl. Archaeol. Cult. Heritage, 2019)

Background-Aware Colorization Technique for Augmented Reality Applications. - Emanuele Marino; Fabio Bruno; Loris Barbieri; Maurizio Muzzupappa; Fotis Liarokapis (IEEE Access, 2021)

A Novel AR Recoloring Technique to Enhance Operator Performance on Inspection Tasks in Industry 4.0 Environments. - Emanuele Marino; Loris Barbieri; Fabio Bruno; Maurizio Muzzupappa (IEEE Trans. Vis. Comput. Graph., 2025)