Control your game-self: effects of controller type on enjoyment, motivation, and personality in game. - Max Birk; Regan L. Mandryk (CHI, 2013)

Posture training with real-time visual feedback. - Brett Taylor; Max Birk; Regan L. Mandryk; Zenja Ivkovic (CHI Extended Abstracts, 2013)

The Effects of Graphical Fidelity on Player Experience. - Kathrin Maria Gerling; Max Birk; Regan L. Mandryk; Andre Doucette (MindTrek, 2013)

Deconstructing the touch experience. - Diane K. Watson; Mark S. Hancock; Regan L. Mandryk; Max Birk (ITS, 2013)

The effects of embodied persuasive games on player attitudes toward people using wheelchairs. - Kathrin Maria Gerling; Regan L. Mandryk; Max Valentin Birk; Matthew K. Miller 001; Rita Orji (CHI, 2014)

Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames. - Kathrin Maria Gerling; Matthew K. Miller 001; Regan L. Mandryk; Max Valentin Birk; Jan David Smeddinck (CHI, 2014)

How players value their characters in world of warcraft. - Ian J. Livingston; Carl Gutwin; Regan L. Mandryk; Max Birk (CSCW, 2014)

Predicting Player Type in Social Network Games. - Dereck Toker; Ben Steichen; Max Birk (UMAP Workshops, 2014)

The False Dichotomy between Positive and Negative Affect in Game Play. - Max Valentin Birk; Ioanna Iacovides; Daniel M. Johnson 001; Regan L. Mandryk (CHI PLAY, 2015)

How Self-Esteem Shapes our Interactions with Play Technologies. - Max Valentin Birk; Regan L. Mandryk; Matthew K. Miller 001; Kathrin Maria Gerling (CHI PLAY, 2015)

Manipulating Leaderboards to Induce Player Experience. - Jason T. Bowey; Max Valentin Birk; Regan L. Mandryk (CHI PLAY, 2015)

A metric for automatically flagging problem levels in games from prototype walkthrough data. - Max Valentin Birk; Christoph Lürig; Regan L. Mandryk (MindTrek, 2015)

Modeling Motivation in a Social Network Game Using Player-Centric Traits and Personality Traits. - Max Birk; Dereck Toker; Regan L. Mandryk; Cristina Conati (UMAP, 2015)

Designing Wheelchair-Based Movement Games. - Kathrin Maria Gerling; Regan L. Mandryk; Matthew K. Miller 001; Michael Kalyn; Max Birk; Jan D. Smeddinck (ACM Trans. Access. Comput., 2015)

Fostering Intrinsic Motivation through Avatar Identification in Digital Games. - Max Valentin Birk; Cheralyn Atkins; Jason T. Bowey; Regan L. Mandryk (CHI, 2016)

The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital Games. - Max Valentin Birk; Benjamin Buttlar; Jason T. Bowey; Susanne Poeller; Shelby C. Thomson; Nicola Baumann; Regan L. Mandryk (CHI, 2016)

Extracting Heart Rate from Videos of Online Participants. - Thomas Muender; Matthew K. Miller 001; Max Valentin Birk; Regan L. Mandryk (CHI, 2016)

How to Present Game Difficulty Choices?: Exploring the Impact on Player Experience. - Jan David Smeddinck; Regan L. Mandryk; Max Valentin Birk; Kathrin Maria Gerling; Dietrich Barsilowski; Rainer Malaka (CHI, 2016)

The Motivational Push of Games: The Interplay of Intrinsic Motivation and External Rewards in Games for Training. - Max Valentin Birk; Regan L. Mandryk; Cheralyn Atkins (CHI PLAY, 2016)

Designing for Emotional Complexity in Games: The Interplay of Positive and Negative Affect. - Elisa D. Mekler; Stefan Rank; Sharon T. Steinemann; Max Valentin Birk; Ioanna Iacovides (CHI PLAY (Companion), 2016)

Through the Looking Glass: The Effects of Feedback on Self-Awareness and Conversational Behaviour during Video Chat. - Matthew K. Miller 001; Regan L. Mandryk; Max Valentin Birk; Ansgar E. Depping; Tushita Patel (CHI, 2017)

Age-Based Preferences and Player Experience: A Crowdsourced Cross-sectional Study. - Max Valentin Birk; Maximilian A. Friehs; Regan L. Mandryk (CHI PLAY, 2017)

Games for the Assessment and Treatment of Mental Health. - Regan L. Mandryk; Max Valentin Birk; Adam Lobel; Marieke van Rooij; Isabela Granic; Vero Vanden Abeele (CHI PLAY (Companion), 2017)

Racial Diversity in Indie Games: Patterns, Challenges, and Opportunties. - Cale J. Passmore; Rowan K. Yates; Max Valentin Birk; Regan L. Mandryk (CHI PLAY (Companion), 2017)

Combating Attrition in Digital Self-Improvement Programs using Avatar Customization. - Max Valentin Birk; Regan L. Mandryk (CHI, 2018)

The Privilege of Immersion: Racial and Ethnic Experiences, Perceptions, and Beliefs in Digital Gaming. - Cale J. Passmore; Max Valentin Birk; Regan L. Mandryk (CHI, 2018)

Let Me Be Implicit: Using Motive Disposition Theory to Predict and Explain Behaviour in Digital Games. - Susanne Poeller; Max Valentin Birk; Nicola Baumann; Regan L. Mandryk (CHI, 2018)

Forum on Video Games for Mental Health. - Max Valentin Birk; Vero Vanden Abeele; Greg Wadley; John B. Torous (CHI PLAY (Companion), 2018)

Healthy Lies: The Effects of Misrepresenting Player Health Data on Experience, Behavior, and Performance. - Jason Wuertz; Max Valentin Birk; Scott Bateman (CHI, 2019)

Game Dynamics that Support Snacking, not Feasting. - Dmitry Alexandrovsky; Maximilian Achim Friehs; Max Valentin Birk; Rowan K. Yates; Regan L. Mandryk (CHI PLAY, 2019)

DanSync: Playful Track Selection through Synchronized Movements. - Renze Marree; Luuc Verburgh; Max Valentin Birk (CHI PLAY (Companion), 2019)

Video games for mental health. - Max Valentin Birk; Greg Wadley; Vero Vanden Abeele; Regan L. Mandryk; John B. Torous (Interactions, 2019)

LOOk: Exploring the Effect of Game-Play on the Salience Bias. - Lisa E. S. Brand; Robyn L. Huiting; Harm Booy; Jim H. A. Blom; Max Valentin Birk (CHI PLAY (Companion), 2020)

A Serious Game for Promoting Positive Attitudes Towards Nursing Homes Among Youth. - Cassandra Folkins; Emily Read; Jeff Mundee; Max Valentin Birk; Scott Bateman (CHI PLAY, 2020)

Bubble Breather - A Breathing Exercise Game to Support Pneumonia Rehabilitation and Recovery. - Aaron Tabor; Reyhan Pradantyo; Book Sadprasid; Max Valentin Birk; Erik J. Scheme; Scott Bateman (CHI PLAY (Companion), 2020)

Exploring Fantasy Play in MathMythos AR. - Tengjia Zuo; Max Valentin Birk; Erik D. Van der Spek; Jun Hu 001 (CHI PLAY (Companion), 2020)

Serious Snacking: A Survival Analysis of how Snacking Mechanics Affect Attrition in a Mobile Serious Game. - Dmitry Alexandrovsky; Maximilian Achim Friehs; Jendrik Grittner; Susanne Putze; Max Valentin Birk; Rainer Malaka; Regan L. Mandryk (CHI, 2021)

Investigating the Motivational Effect of Fantasy and Similarity Through Avatar Identification in AR Game-Based Learning. - Tengjia Zuo; Erik D. Van der Spek; Jun Hu 001; Max Valentin Birk (INTETAIN, 2021)

An Introduction to ChemiKami AR. - Tengjia Zuo; Erik D. Van der Spek; Max Valentin Birk; Jun Hu 001 (ICEC, 2021)

How the Visual Design of Video Game Antagonists Affects Perception of Morality. - Reyhan Pradantyo; Max Valentin Birk; Scott Bateman (Frontiers Comput. Sci., 2021)

How Avatar Customization Affects Fear in a Game-based Digital Exposure Task for Social Anxiety. - Martin Johannes Dechant; Max Valentin Birk; Youssef Shiban; Knut Schnell; Regan L. Mandryk (Proc. ACM Hum. Comput. Interact., 2021)

Pathfinder: The Behavioural and Motivational Effects of Collectibles in Gamified Software Training. - Tim Naglé; Scott Bateman; Max Valentin Birk (Proc. ACM Hum. Comput. Interact., 2021)

Using Worker Avatars to Improve Microtask Crowdsourcing. - Sihang Qiu; Alessandro Bozzon; Max Valentin Birk; Ujwal Gadiraju (Proc. ACM Hum. Comput. Interact., 2021)

Reflections on Rigor and Reproducibility: Moving Toward a Community Standard for the Description of Artifacts in Experimental Games Research. - Kathrin Gerling; Max V. Birk (CHI PLAY, 2022)

"It's All in the Game" A board game to facilitate disease-related conversations between children with a chronic disease and their peers. - Lieke Vermeulen; Max V. Birk; Scott Bateman; Henk S. Schipper; Sanne L. Nijhof; Yuan Lu 002 (CHI PLAY, 2022)

Development of a Conversational Dietary Assessment Tool for Cardiovascular Patients. - Yunjie Liu; W. F. Goevaerts; Max V. Birk; Hareld Kemps; Yuan Lu 002 (HCSE, 2022)

The mediating effect of fantasy on engagement in an AR game for learning. - Tengjia Zuo; Max Valentin Birk; Erik D. Van der Spek; Jun Hu 001 (Entertain. Comput., 2022)

"Don't Gamble With Children's Rights" - How Behavioral Design Impacts the Right of Children to a Playful and Healthy Game Environment. - Simone van der Hof; Stijn van Hilten; Sanne Ouburg; Max Valentin Birk; Antonius J. van Rooij (Frontiers Digit. Health, 2022)

miniPXI: Development and Validation of an Eleven-Item Measure of the Player Experience Inventory. - Aqeel Haider; Casper Harteveld; Daniel Johnson 001; Max V. Birk; Regan L. Mandryk; Magy Seif El-Nasr; Lennart E. Nacke; Kathrin Gerling; Vero Vanden Abeele (Proc. ACM Hum. Comput. Interact., 2022)

Understanding the effect of Fantasy in Augmented Reality Game-Based Learning from a Player Journey Perspective. - Tengjia Zuo; Jun Hu 001; Erik D. Van der Spek; Max Birk (CCHI, 2023)

Behavioural Design in Video Games: Ethical, Legal, and Health Impact on Players. - Max V. Birk; Simone van der Hof; Celia Hodent; Kathrin Gerling; Antonius J. van Rooij (CHI Extended Abstracts, 2023)

Methodological Challenges, Risks, and Ethical Implications in Game Research. - Arianna Boldi; Selina Cho; Yubo Kou; Amon Rapp; Max V. Birk (CHI PLAY (Companion), 2023)

Vulnerability and Play: Exploring the Mundane Ways in Which Games Might Harm Players. - Martin Johannes Dechant; Max Valentin Birk; Kathrin Gerling (CHI PLAY (Companion), 2023)

The Effects of Hand Representation on Experience and Performance for 3D Interactions in Virtual Reality Games. - Nicholas Balcomb; Max V. Birk; Scott Bateman (Proc. ACM Hum. Comput. Interact., 2023)

The effect of fantasy on learning and recall of declarative knowledge in AR game-based learning. - Tengjia Zuo; Max V. Birk; Erik D. Van der Spek; Jun Hu 001 (Entertain. Comput., 2023)

Tunnel Runner: a Proof-of-principle for the Feasibility and Benefits of Facilitating Players' Sense of Control in Cognitive Assessment Games. - Benny Markovitch; Panos Markopoulos 001; Max V. Birk (CHI, 2024)

Unpacking Norms, Narratives, and Nourishment: A Feminist HCI Critique on Food Tracking Technologies. - Daisy O'Neill; Max V. Birk; Regan L. Mandryk (CHI, 2024)

How the Emotional Content of Music Affects Player Behaviour and Experience in Video Games. - Joshua Roberts; Jason Wuertz; Max V. Birk; Scott Bateman; Daniel J. Rea (GEM, 2024)

Do You Dare to Ask? Influence of Question Recipient and Information Medium on Prompting Preparatory Questions for MR Imaging. - Jonas Carl Christian Kamps; Max V. Birk; Chantal Vriens; Günter Wallner; Regina Bernhaupt (MuC, 2024)

Disengagement From Games: Characterizing the Experience and Process of Exiting Play Sessions. - Dmitry Alexandrovsky; Kathrin Gerling; Merlin Steven Opp; Christopher Benjamin Hahn; Max V. Birk; Meshaiel M. Alsheail (Proc. ACM Hum. Comput. Interact., 2024)

Behavioral design in video games. - Max V. Birk; Simone van der Hof; Antonius J. van Rooij (Games Res. Pract., 2024)

Do cognitive assessment games leave infrequent video game players behind? Evaluating frequent and infrequent players' gaming experience and data quality. - Benny Markovitch; Jonas Carl Christian Kamps; Panos Markopoulos 001; Max V. Birk (Comput. Hum. Behav., 2025)

Ethical Challenges in Video Game Research: Experiences and Reflections. - Arianna Boldi; Selina Cho; Yubo Kou; Amon Rapp; Max V. Birk (Interactions, 2025)

Stress in Esports: A Qualitative Study on The Interplay of Player Experiences and Organizational Systems. - Arianna Boldi; Amon Rapp; Max V. Birk (Int. J. Hum. Comput. Interact., 2025)