Stackable Music: A Marker-Based Augmented Reality Music Synthesis Game. - Max Chen 001; Shano Liang; Gillian Smith 001 (CHI PLAY (Companion), 2023)

WheelUp! Developing an Interactive Electric-power Wheelchair Virtual Training Environment. - Max Chen 001; Yihong Xu; Alexander Sirois; Yichen Li; Robert Dempski; Gillian Smith 001; Yuko Oda; Yunus Telliel; Erika S. Lewis; Kelilah L. Wolkowicz (CoG, 2023)

Impact of BCI-Informed Visual Effect Adaptation in a Walking Simulator. - Max Chen 001; Erin Solovey; Gillian Smith 001 (FDG, 2023)

Examining the Trajectory of Early Professionals' use of Generative AI in the Game Development Process from 2023 to 2024. - Josiah D. Boucher; Max Chen 001; Gillian Smith 001; Yunus Telliel (EXAG@AIIDE, 2024)

Game Development as Project-Based Learning: Synthesizing Postmortems of Student-Created Mobile Games. - Max Chen 001; Gillian Smith 001 (FDG, 2024)

Designing Interactive Virtual Tours for Education: Two Case Studies on Virtual Tours of the Chemistry and Biochemistry Laboratories. - Max Chen 001; Dashiell Elliott; Robert Dempski; Raúl Orduña Picón (FDG, 2024)

AromaBite: Augmenting Flavor Experiences Through Edible Retronasal Scent Release. - Yucheng Li; Yanan Wang 005; Mengyuan Xiong; Max Chen 001; Yifan Yan; Junxian Li 002; Qi Wang 075; Preben Hansen (CHI Extended Abstracts, 2025)

Exploring the Purpose and Development of Academic Games: An Analysis of Games Reported at the Foundations of Digital Games Conference (2007-2024). - Max Chen 001; Edward Morrell (FDG, 2025)

Bridging Cultural Representation and Game Making: Analyzing the Experiences, Outcomes, and Lessons of Early-Stage Game Developers in a Professional Development Program. - Max Chen 001; Gillian Smith 001 (Proc. ACM Hum. Comput. Interact., 2025)