Hybrid system architecture for volume modeling. - Valery Adzhiev; Maxim Kazakov; Alexander A. Pasko; Vladimir V. Savchenko (Comput. Graph., 2000)

Fast Navigation through an FRep Sculpture Garden. - Maxim Kazakov; Alexander A. Pasko; Valery Adzhiev (Shape Modeling International, 2001)

Interactive metamorphosis and carving in a multi-volume scene. - Maxim Kazakov; Alexander A. Pasko; Valery Adzhiev (GRAPHITE, 2003)

Functionally based augmented sculpting. - Valery Adzhiev; Peter Comninos; Maxim Kazakov; Alexander A. Pasko (Comput. Animat. Virtual Worlds, 2005)

Catmull-Clark subdivision for geometry shaders. - Maxim Kazakov (Afrigraph, 2007)

DeepMark: One-Shot Clothing Detection. - Alexey Sidnev; Alexey Trushkov; Maxim Kazakov; Ivan Korolev; Vladislav Sorokin (ICCV Workshops, 2019)

Efficient grouping for keypoint detection. - Alexey Sidnev; Ekaterina Krasikova; Maxim Kazakov (ICPR, 2020)

DeepMark++: CenterNet-based Clothing Detection. - Alexey Sidnev; Alexander Krapivin; Alexey Trushkov; Ekaterina Krasikova; Maxim Kazakov (CoRR, 2020)

DeepMark++: Real-time Clothing Detection at the Edge. - Alexey Sidnev; Alexander Krapivin; Alexey Trushkov; Ekaterina Krasikova; Maxim Kazakov; Mikhail Viryasov (WACV, 2021)