Analysing EOG signal features for the discrimination of eye movements with wearable devices. - Mélodie Vidal; Andreas Bulling; Hans Gellersen (PETMEI@Ubicomp, 2011)

Detection of smooth pursuits using eye movement shape features. - Mélodie Vidal; Andreas Bulling; Hans Gellersen (ETRA, 2012)

Wearable eye tracking for mental health monitoring. - Mélodie Vidal; Jayson Turner; Andreas Bulling; Hans Gellersen (Comput. Commun., 2012)

Pursuits: eye-based interaction with moving targets. - Mélodie Vidal; Ken Pfeuffer; Andreas Bulling; Hans-Werner Gellersen (CHI Extended Abstracts, 2013)

Pursuits: spontaneous interaction with displays based on smooth pursuit eye movement and moving targets. - Mélodie Vidal; Andreas Bulling; Hans Gellersen (UbiComp, 2013)

Pursuit calibration: making gaze calibration less tedious and more flexible. - Ken Pfeuffer; Mélodie Vidal; Jayson Turner; Andreas Bulling; Hans Gellersen (UIST, 2013)

The Royal Corgi: a game of social gaze. - Mélodie Vidal; Rémi Bismuth (Advances in Computer Entertainment, 2014)

Shynosaurs: a game of attention dilemma. - Mélodie Vidal (CHI PLAY, 2014)

Looking at or through?: using eye tracking to infer attention location for wearable transparent displays. - Mélodie Vidal; David H. Nguyen; Kent Lyons (ISWC, 2014)

Loupe: a handheld near-eye display. - Kent Lyons; Seung Wook Kim 004; Shigeyuki Seko; David H. Nguyen; Audrey Desjardins; Mélodie Vidal; David Dobbelstein; Jeremy Rubin (UIST, 2014)

Pursuits: Spontaneous Eye-Based Interaction for Dynamic Interfaces. - Mélodie Vidal; Andreas Bulling; Hans-Werner Gellersen (GetMobile Mob. Comput. Commun., 2014)

The Royal Corgi: Exploring Social Gaze Interaction for Immersive Gameplay. - Mélodie Vidal; Rémi Bismuth; Andreas Bulling; Hans Gellersen (CHI, 2015)

Effects of a Monocular Laser-Based Head-Mounted Display on Human Night Vision. - Evangelos Niforatos; Mélodie Vidal (AH, 2019)