A web-based curriculum-based measurement system for class-wide ongoing assessment. - Mengping Tsuei (J. Comput. Assist. Learn., 2008)

Multi-user Narrative Sharing System for Children with Chronic Illness. - Jui-Chih Chin; Mengping Tsuei (ICALT, 2009)

The G-Math Peer-Tutoring System for Supporting Effectively Remedial Instruction for Elementary Students. - Mengping Tsuei (ICALT, 2009)

Development of a peer-assisted learning strategy in computer-supported collaborative learning environments for elementary school students. - Mengping Tsuei (Br. J. Educ. Technol., 2011)

Using synchronous peer tutoring system to promote elementary students' learning in mathematics. - Mengping Tsuei (Comput. Educ., 2012)

Measuring Usability of the Mobile Mathematics Curriculum-Based Measurement Application with Children. - Mengping Tsuei; Hsin-Yin Chou; Bo-Sheng Chen (HCI (10), 2013)

A Multi-modal Digital Game-based Learning Environment for Hospitalized Children with Chronic Illnesses. - Jui-Chih Chin; Mengping Tsuei (J. Educ. Technol. Soc., 2014)

Mathematics Synchronous Peer Tutoring System for Students with Learning Disabilities. - Mengping Tsuei (J. Educ. Technol. Soc., 2014)

Helping Strategy Support in Synchronous Peer Tutoring System for Children. - Mengping Tsuei (ICALT, 2015)

Learning behaviours of low-achieving children's mathematics learning in using of helping tools in a synchronous peer-tutoring system. - Mengping Tsuei (Interact. Learn. Environ., 2017)

A Mobile Synchronous Peer-Tutoring System for Elementary Students' Learning in Chinese Language Arts. - Mengping Tsuei; Hsiu-Wen Huang (ICBL, 2018)

Preliminary Evaluation of the Usability of a Virtual Reality Game for Mudslide Education for Children. - Mengping Tsuei; Jen-I Chiu; Tsu-Wei Peng; Yuan-Chen Chang (VRST, 2019)

Meta-Analysis of Children's Learning Outcomes in Block-Based Programming Courses. - Jen-I Chiu; Mengping Tsuei (HCI (49), 2020)

Effects of Virtual Reality Mudslide Games with Different Usability Designs on Fifth-Grade Children's Learning Motivation and Presence Experience. - Mengping Tsuei; Jen-I Chiu (HCI (49), 2020)

Using a Mobile Augmented Reality APP on Mathematics Word Problems for Children. - Mengping Tsuei; Jen-I Chiu (HCI (45), 2021)

Effects of Virtual Reality on School Students' Learning in Safety Education: A Meta-analysis. - Jen-I Chiu; Mengping Tsuei (HCI (49), 2022)

Use of IoT Programming in Mudslide Disaster Prevention Education for Children. - Mengping Tsuei; Yuan-Chen Chang; Jen-I Chiu (HCI (39), 2022)

The iMagic E-Learning System on University Students' Achievement During the COVID-19 Pandemic: Based on Learner-Centered Instruction. - Wei-Ting Chen; Mengping Tsuei (HCI (45), 2023)

Effect of Online Synchronous Peer-Tutoring Writing on the Writing Performance and Attitude of Children. - Wei-Ting Chen; Mengping Tsuei (HCI (45), 2023)

Effects of a Motion Graphic on Escalator Safety on College Students' Behavioural Intention, Determined Using the Unified Theory of Acceptance and Use of Technology. - Jen-I Chiu; Mengping Tsuei (Educ. Inf. Technol., 2023)

The effects of digital game-based learning on children's Chinese language learning, attention and self-efficacy. - Ya-Ting Yu; Mengping Tsuei (Interact. Learn. Environ., 2023)

Early Prediction of Mathematics Learning Achievement of Elementary Students Using Hidden Markov Model. - Jen-I Chiu; Mengping Tsuei (HCI (59), 2024)

Enhancing Children's Insurance-Related Knowledge and Learning Attitudes Through Digital Game-Based Learning. - Mengping Tsuei; Hui-Chun Lu (Int. J. Serious Games, 2025)