"Schlusslicht": An Ambient Display to Keep Kids and Parents in the Loop When Managing Playing Time and Disengaging From Games. - Marvin Wolf; Dmitry Alexandrovsky; Kathrin Gerling; Meshaiel M. Alsheail; Merlin Steven Opp (IDC, 2024)

Snarky's Adventure: A Research Tool to Explore How Children Understand Playtime and Experience Closure When Disengaging From Games. - Merlin Steven Opp; Kathrin Gerling; Meshaiel M. Alsheail; Dmitry Alexandrovsky; Marvin Wolf (CHI PLAY (Companion), 2024)

An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability. - Kathrin Gerling; Anna-Lena Meiners; Louisa Schumm; Jan Rixen; Marvin Wolf; Zeynep Yildiz; Dmitry Alexandrovsky; Merlin Steven Opp (CoRR, 2024)

Disengagement From Games: Characterizing the Experience and Process of Exiting Play Sessions. - Dmitry Alexandrovsky; Kathrin Gerling; Merlin Steven Opp; Christopher Benjamin Hahn; Max V. Birk; Meshaiel M. Alsheail (Proc. ACM Hum. Comput. Interact., 2024)