From Technomania to the School of Things: Taking Control of Your Own Game. - Mert Akbal; Soenke Zehle; Michael Schmitz 001 (Advances in Computer Entertainment (Workshops), 2014)

Training While Playing?: Enhancing Cognitive Control Through Digital Games. - Hannah Schmitt; Jutta Kray; Michael Schmitz 001; Mert Akbal (CHI PLAY, 2015)

SpielRaum: Perspectives for Collaborative Play. - Michael Schmitz 001; Mert Akbal; Soenke Zehle (CHI PLAY, 2015)

Expressing Emotions With Synthetic Affect Bursts. - Michael Schmitz 001; Benedict C. O. F. Fehringer; Mert Akbal (CHI PLAY, 2015)

OpenVirtualObjects: An Open Set of Standardized and Validated 3D Household Objects for Virtual Reality-Based Research, Assessment, and Therapy. - Johanne Tromp; Felix Klotzsche; Stephan Krohn; Mert Akbal; Leonardo Pohl; Eva M. Quinque; Julia Belger; Arno Villringer; Michael Gaebler (Frontiers Virtual Real., 2020)

Designing diversity: ethical virtual agents for effective dermatological training. - Melisa Kujevic; Michael Schmitz 001; Mert Akbal; Corbin Sassen; Marvin Mergen (Frontiers Virtual Real., 2025)

Rethinking interaction design - special implications for interaction concepts in medical education using virtual reality. - Anna Junga; Philipp Bozdere; Ole Hätscher; Sönke Scherzer; Paul Schmidle; Henriette Schulze; Leon Pielage; Pascal Kockwelp; Marcel Meyerheim; Marvin Mergen; Benjamin Risse; Bernhard Marschall; et al. (Virtual Real., 2025)