Extended spatial keyframing for complex character animation. - Byungkuk Choi; Mi You; Jun-yong Noh (Comput. Animat. Virtual Worlds, 2008)

Cartoon Animation Style Rendering of Water. - Mi You; Jinho Park 002; Byungkuk Choi; Jun-yong Noh (ISVC (1), 2009)

Realistic paint simulation based on fluidity, diffusion, and absorption. - Mi You; Taekwon Jang; Seunghoon Cha; Jihwan Kim; Junyong Noh (Comput. Animat. Virtual Worlds, 2013)

A new filled function method for global optimization. - Yuelin Gao; Yongjian Yang 006; Mi You (Appl. Math. Comput., 2015)

Sparse Rig Parameter Optimization for Character Animation. - Jaewon Song; Roger Blanco i Ribera; Kyungmin Cho; Mi You; John P. Lewis; Byungkuk Choi; Junyong Noh (Comput. Graph. Forum, 2017)