Searching for Concurrent Design Patterns in Video Games. - Micah J. Best; Alexandra Fedorova; Ryan Dickie; Andrea Tagliasacchi; Alex Couture-Beil; Craig Mustard; Shane Mottishaw; Aron Brown; Zhi Feng Huang; Xiaoyuan Xu; Nasser Ghazali; Andrew Brownsword (Euro-Par, 2009)

Synchronization via scheduling: techniques for efficiently managing shared state. - Micah J. Best; Shane Mottishaw; Craig Mustard; Mark Roth; Alexandra Fedorova; Andrew Brownsword (PLDI, 2011)

Deconstructing the overhead in parallel applications. - Mark Roth; Micah J. Best; Craig Mustard; Alexandra Fedorova (IISWC, 2012)

Collection-focused Parallelism. - Micah J. Best; Daniel Jacobsen; Nicholas Vining; Alexandra Fedorova (HotPar, 2013)

Contraction obstructions for connected graph searching. - Micah J. Best; Arvind Gupta; Dimitrios M. Thilikos; Dimitris Zoros (Discret. Appl. Math., 2016)