Platform Security: What is Lacking? - Roger R. Schell; Michael F. Thompson (Inf. Secur. Tech. Rep., 2000)

CyberCIEGE: Gaming for Information Assurance. - Cynthia E. Irvine; Michael F. Thompson; Ken Allen (IEEE Secur. Priv., 2005)

Cyber Security Training and Awareness Through Game Play. - Benjamin D. Cone; Michael F. Thompson; Cynthia E. Irvine; Thuy D. Nguyen (SEC, 2006)

A video game for cyber security training and awareness. - Benjamin D. Cone; Cynthia E. Irvine; Michael F. Thompson; Thuy D. Nguyen (Comput. Secur., 2007)

Active Learning with the CyberCIEGE Video Game. - Michael F. Thompson; Cynthia E. Irvine (CSET, 2011)

CyberCIEGE Scenario Design and Implementation. - Michael F. Thompson; Cynthia E. Irvine (3GSE, 2014)

Live Lesson: Labtainers: A Docker-based Framework for Cybersecurity Labs. - Cynthia E. Irvine; Michael F. Thompson; Michael McCarrin; Jean Khosalim (ASE @ USENIX Security Symposium, 2017)

Cyber Grand Challenge (CGC) monitor: A vetting system for the DARPA cyber grand challenge. - Michael F. Thompson; Timothy Vidas (Digit. Investig., 2018)

Effects of a Honeypot on the Cyber Grand Challenge Final Event. - Michael F. Thompson (IEEE Secur. Priv., 2018)

Individualizing Cybersecurity Lab Exercises with Labtainers. - Michael F. Thompson; Cynthia E. Irvine (IEEE Secur. Priv., 2018)