Hardware accelerated construction of SAH-based bounding volume hierarchies for interactive ray tracing. - Michael J. Doyle; Colin Fowler; Michael Manzke (I3D, 2012)

A hardware unit for fast SAH-optimised BVH construction. - Michael J. Doyle; Colin Fowler; Michael Manzke (ACM Trans. Graph., 2013)

Adaptive BVH: an evaluation of an efficient shared data structure for interactive simulation. - Colin Fowler; Michael J. Doyle; Michael Manzke (SCCG, 2014)

Hardware support for power and area efficient construction of high-quality bounding volume hierarchies - Michael J. Doyle (2014)

Evaluation of a BVH Construction Accelerator Architecture for High-Quality Visualization. - Michael J. Doyle; Ciaran Tuohy; Michael Manzke (IEEE Trans. Multi Scale Comput. Syst., 2018)

A Survey on Bounding Volume Hierarchies for Ray Tracing. - Daniel Meister 002; Shinji Ogaki; Carsten Benthin; Michael J. Doyle; Michael Guthe; Jirí Bittner (Comput. Graph. Forum, 2021)

A Flexible Data Streaming Design for Interactive Visualization of Large-Scale Volume Data. - Qi Wu 015; Michael J. Doyle; Kwan-Liu Ma (EGPGV@EuroVis, 2022)

Instant Neural Representation for Interactive Volume Rendering. - Qi Wu 015; Michael J. Doyle; David Bauer; Kwan-Liu Ma (CoRR, 2022)

Stochastic Subsets for BVH Construction. - Lorenzo Tessari; Addis Dittebrandt; Michael J. Doyle; Carsten Benthin (Comput. Graph. Forum, 2023)

Interactive Volume Visualization via Multi-Resolution Hash Encoding Based Neural Representation. - Qi Wu 015; David Bauer; Michael J. Doyle; Kwan-Liu Ma (IEEE Trans. Vis. Comput. Graph., 2024)