Practical Use of Virtual Assistants and Voice User Interfaces in Engineering Laboratories. - Michael James Callaghan; Victor Bogdan Putinelu; Jeremy Ball; Jorge Caballero Salillas; Thibault Vannier; Augusto Gomez Eguiluz; Niall McShane (REV, 2017)

Mapping Learning and Game Mechanics for Serious Games Analysis in Engineering Education. - Michael James Callaghan; Maggi Savin-Baden; Niall McShane; Augusto Gomez Eguiluz (IEEE Trans. Emerg. Top. Comput., 2017)

Voice Driven Virtual Assistant Tutor in Virtual Reality for Electronic Engineering Remote Laboratories. - Michael James Callaghan; Gildas Bengloan; Julien Ferrer; Léo Cherel; Mohamed Ali El Mostadi; Augusto Gómez Eguíluz; Niall McShane (REV, 2018)

Extending the Activity Theory Based Model for Serious Games Design in Engineering to Integrate Analytics. - Michael James Callaghan; Niall McShane; Augusto Gomez Eguiluz; Maggi Savin-Baden (Int. J. Eng. Pedagog., 2018)

Assessment of Input Modalities for Control and Accessibility in Fully Immersive Virtual Reality Educational Game. - Hubert Cecotti; Louis van der Putten; Robin Coste; Michael James Callaghan (GALA, 2023)

Countdown VR: A Serious Game in Virtual Reality to Develop Mental Computation Skills. - Hubert Cecotti; Mathilde Leray; Michael James Callaghan (IEEE Trans. Games, 2025)