HyperPlay: A Solution to General Game Playing with Imperfect Information. - Michael John Schofield; Timothy Joseph Cerexhe; Michael Thielscher (AAAI, 2012)

Lifting Model Sampling for General Game Playing to Incomplete-Information Models. - Michael John Schofield; Michael Thielscher (AAAI, 2015)

Nested Monte Carlo Search for Two-Player Games. - Tristan Cazenave; Abdallah Saffidine; Michael John Schofield; Michael Thielscher (AAAI, 2016)

The Scalability of the HyperPlay Technique for Imperfect-Information Games. - Michael John Schofield; Michael Thielscher (AAAI Workshop: Computer Poker and Imperfect Information Games, 2016)

The Efficiency of the HyperPlay Technique Over Random Sampling. - Michael John Schofield; Michael Thielscher (AAAI, 2017)

Playing Imperfect-Information Games in General Game Playing by Maintaining Information Set Samples. - Michael John Schofield (2017)

General Game Playing with Imperfect Information. - Michael John Schofield; Michael Thielscher (J. Artif. Intell. Res., 2019)