Computer games-based learning: research and initiatives. - Michael Meimaris (DIMEA, 2008)

Engaging Kids with the Concept of Sustainability Using a Commercial Videogame-A Case Study. - Panagiotis Tragazikis; Michael Meimaris (Edutainment, 2009)

Engaging Kids with the Concept of Sustainability Using a Commercial Video Game - A Case Study. - Panagiotis Tragazikis; Michael Meimaris (Trans. Edutainment, 2009)