Believable Characters. - Magy Seif El-Nasr; Leslie Bishko; Veronica Zammitto; Michael Nixon; Athanasios V. Vasilakos; Huaxin Wei (Handbook of Multimedia for Digital Entertainment and Arts, 2009)

DelsArtMap: Applying Delsarte's Aesthetic System to Virtual Agents. - Michael Nixon; Philippe Pasquier; Magy Seif El-Nasr (IVA, 2010)

The Role of Micronarrative in the Design and Experience of Digital Games. - Jim Bizzocchi; Michael Nixon; Steve DiPaola; Natalie Funk (DiGRA Conference, 2013)

Press X for Meaning: Interaction Leads to Identification in Heavy Rain. - Michael Nixon; Jim Bizzocchi (DiGRA Conference, 2013)

m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems. - Ulysses Bernardet; Dhruv Adhia; Norman Jaffe; Johnty Wang; Michael Nixon; Omid Alemi; Jordon Phillips; Steve DiPaola; Philippe Pasquier; Thecla Schiphorst (MOCO, 2016)

An Eye Gaze Model for Controlling the Display of Social Status in Believable Virtual Humans. - Michael Nixon; Steve DiPaola; Ulysses Bernardet (CIG, 2018)

Saliency-Based Artistic Abstraction With Deep Learning and Regression Trees. - Hanieh Shakeri; Michael Nixon; Steve DiPaola (HVEI, 2018)

Uncovering inclusivity gaps in design pedagogy through the digital design marginalization framework. - Jaisie Sin; Cosmin Munteanu; Michael Nixon; Velian T. Pandeliev; Garreth W. Tigwell; Kristen Shinohara; Anthony Tang 001; Steve Szigeti (Frontiers Comput. Sci., 2022)