Rundle Lantern in miniature: simulating large scale non-planar displays. - Shane Porter; Michael R. Marner; Ulrich Eck; Christian Sandor; Bruce H. Thomas (Advances in Computer Entertainment Technology, 2009)

Physical-virtual tools for spatial augmented reality user interfaces. - Michael R. Marner; Bruce H. Thomas; Christian Sandor (ISMAR, 2009)

Augmented foam sculpting for capturing 3D models. - Michael R. Marner; Bruce H. Thomas (3DUI, 2010)

Validating Spatial Augmented Reality for interactive rapid prototyping. - Shane Porter; Michael R. Marner; Ross T. Smith; Joanne E. Zucco; Bruce H. Thomas (ISMAR, 2010)

Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality. - Christian Sandor; Arindam Dey 001; Andrew Cunningham; Sebastien Barbier; Ulrich Eck; Donald Urquhart; Michael R. Marner; Graeme Jarvis; Sang Rhee (VR, 2010)

Large Scale Spatial Augmented Reality for Design and Prototyping. - Michael R. Marner; Ross T. Smith; Shane Porter; Markus Broecker; Benjamin Close; Bruce H. Thomas (Handbook of Augmented Reality, 2011)

Quimo: A deformable material to support freeform modeling in spatial augmented reality environments. - Ewald T. A. Maas; Michael R. Marner; Ross T. Smith; Bruce H. Thomas (3DUI, 2011)

Adaptive color marker for SAR environments. - Ross T. Smith; Michael R. Marner; Bruce H. Thomas (3DUI, 2011)

Spatial augmented reality support for design of complex physical environments. - Bruce H. Thomas; G. Stewart Von Itzstein; Rudi Vernik; Shane Porter; Michael R. Marner; Ross T. Smith; Markus Broecker; Benjamin Close; Sandy Walker; Sean Pickersgill; Steve Kelly; Peter Schumacher (PerCom Workshops, 2011)

An adaptive color marker for Spatial Augmented Reality environments and visual feedback. - Ross T. Smith; Michael R. Marner; Bruce H. Thomas (VR, 2011)

Supporting Freeform Modelling in Spatial Augmented Reality Environments with a New Deformable Material. - Ewald T. A. Maas; Michael R. Marner; Ross T. Smith; Bruce H. Thomas (AUIC, 2012)

Poster: Spatial Augmented Reality user interface techniques for room size modeling tasks. - Michael R. Marner; Bruce H. Thomas (3DUI, 2013)

Improving procedural task performance with Augmented Reality annotations. - Michael R. Marner; Andrew Irlitti; Bruce H. Thomas (ISMAR, 2013)

Spatial Augmented Reality User Interface Techniques for Room Size Modelling Tasks. - Michael R. Marner; Bruce H. Thomas (AUIC, 2014)

GION: Interactively Untangling Large Graphs on Wall-Sized Displays. - Michael R. Marner; Ross T. Smith; Bruce H. Thomas; Karsten Klein 001; Peter Eades; Seok-Hee Hong 001 (GD, 2014)

Spatial augmented reality - A tool for 3D data visualization. - Bruce H. Thomas; Michael R. Marner; Ross T. Smith; Neven Abdelaziz Mohamed ElSayed; G. Stewart Von Itzstein; Karsten Klein 001; Matt Adcock; Peter Eades; Andrew Irlitti; Joanne E. Zucco; Timothy M. Simon; James Baumeister; et al. (3DVis@IEEE VIS, 2014)

Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality. - Michael R. Marner; Ross T. Smith; James A. Walsh; Bruce H. Thomas (IEEE Computer Graphics and Applications, 2014)

3DUIdol - 6th annual 3DUI contest. - Rongkai Guo; Michael R. Marner; Benjamin Weyers (3DUI, 2015)

Mapping 2D input to 3D immersive spatial augmented reality. - Michael R. Marner; Ross T. Smith; Bruce H. Thomas (3DUI, 2015)

Visual Subliminal Cues for Spatial Augmented Reality. - James Baumeister; Michael R. Marner; Ross T. Smith; Mark Kohler; Bruce H. Thomas (ISMAR Workshops, 2015)