See the Flex: Investigating Various Display Settings for Different Study Conditions. - Michael Saenz; Joshua Strunk; Kelly Maset; Erica Malone; Jinsil Hwaryoung Seo (HCI (28), 2015)

Enabling Instrumental Interaction Through Electronics Making: Effects on Children's Storytelling. - Sharon Lynn Chu; Francis K. H. Quek; Michael Saenz; Sourabh Bhangaonkar; Osazuwa Okundaye (ICIDS, 2015)

FlexAR: anatomy education through kinetic tangible augmented reality. - Michael Saenz; Joshua Strunk; Kelly Maset; Jinsil Hwaryoung Seo; Erica Malone (SIGGRAPH Posters, 2015)

Touch Wire: Interactive Tangible Electricty Game for Kids. - Michael Saenz; Joshua Strunk; Sharon Lynn Chu; Jinsil Hwaryoung Seo (TEI, 2015)

Connectors in Maker Kits: Investigating Children's Motor Abilities in Making. - Sharon Lynn Chu; Michael Saenz; Francis K. H. Quek (IDC, 2016)

Fun in Making: Understanding the experience of fun and learning through curriculum-based Making in the elementary school classroom. - Sharon Lynn Chu; Genna Angello; Michael Saenz; Francis K. H. Quek (Entertain. Comput., 2017)

Below the Interface: Evaluation of PLM Software Usability and User Self-efficacy. - Michael Saenz; Marlen Promann; Alaina Creager; Nancy Rasche (HCI (18), 2018)