Michael Schwarz

Affiliations:
  • Esri R&D Center Zurich, Switzerland
  • Cornell University, NY, USA (former)
  • Arizona State University, AZ, USA (former)
  • Max-Planck-Institut Informatik, Saarbrücken, Germany (former)


According to our database1, Michael Schwarz authored at least 16 papers between 2006 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2015
Advanced procedural modeling of architecture.
ACM Trans. Graph., 2015

Practical grammar-based procedural modeling of architecture: SIGGRAPH Asia 2015 course notes.
Proceedings of the SIGGRAPH Asia 2015 Courses, Kobe, Japan, November 2-6, 2015, 2015

2014
Procedural Design of Exterior Lighting for Buildings with Complex Constraints.
ACM Trans. Graph., 2014

2013
Procedural facade variations from a single layout.
ACM Trans. Graph., 2013

2012
Efficient real-time shadows.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2010
Fast parallel surface and solid voxelization on GPUs.
ACM Trans. Graph., 2010

Shadow Algorithms for Real-time Rendering.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2009
Soft shadows, curved surfaces and perceptual sensitivity: advanced methods for improving realism in real-time rendering.
PhD thesis, 2009

Fast GPU-based Adaptive Tessellation with CUDA.
Comput. Graph. Forum, 2009

Multisampled Antialiasing of Per-pixel Geometry.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009

On predicting visual popping in dynamic scenes.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

2008
Quality scalability of soft shadow mapping.
Proceedings of the Graphics Interface 2008 Conference, 2008

Microquad Soft Shadow Mapping Revisited.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

2007
Bitmask Soft Shadows.
Comput. Graph. Forum, 2007

An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

2006
Pixel-shader-based curved triangles.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006


  Loading...