Improving Physics Education Through Different Immersive and Engaging Laboratory Setups. - Johanna Pirker; Michael Stefan Holly; Patrick Hipp; Christopher König; Dominik Jeitler; Christian Gütl (IMCL, 2017)

MaroonVR - An Interactive and Immersive Virtual Reality Physics Laboratory. - Johanna Pirker; Michael Stefan Holly; Isabel Lesjak; Johannes Kopf 002; Christian Gütl (Learning in a Digital World, 2019)

Room Scale Virtual Reality Physics Education: Use Cases for the Classroom. - Johanna Pirker; Michael Stefan Holly; Christian Gütl (iLRN, 2020)

Work-in-Progress - Conceptual Framework for User Interface in Virtual Reality. - Saeed Safikhani; Michael Stefan Holly; Johanna Pirker (iLRN, 2020)

Virtual Reality in Computer Science Education: A Systematic Review. - Johanna Pirker; Andreas Dengel 002; Michael Stefan Holly; Saeed Safikhani (VRST, 2020)

The Influence of in-VR Questionnaire Design on the User Experience. - Saeed Safikhani; Michael Stefan Holly; Alexander Kainz; Johanna Pirker (VRST, 2021)

An Interactive Chess-Puzzle-Simulation for Computer Science Education. - Michael Stefan Holly; Jan-Heliodor Tscherko; Johanna Pirker (iLRN, 2022)

Virtual Reality in Small and Medium-Sized Enterprises: A Systematic Literature Review. - Sandra Brettschuh; Michael Stefan Holly; Maria Hulla; Patrick Herstätter; Johanna Pirker (VR Workshops, 2022)