Audio and Gesture Latency Measurements on Linux and OSX. - Matthew Wright 002; Ryan J. Cassidy; Michael Zbyszynski (ICMC, 2004)

Control of VST Plug-INS using OSC. - Michael Zbyszynski; Adrian Freed (ICMC, 2005)

Comparing Musical Control Structures and Signal Processing Strategies for the Augmented Cello and Guitar. - Adrian Freed; Ahm Lee; John Schott; Frances Marie Uitti; Matthew Wright 002; Michael Zbyszynski (ICMC, 2006)

Augmenting the Cello. - Adrian Freed; Frances Marie Uitti; Michael Zbyszynski; David Wessel (NIME, 2006)

Design and Implementation of CNMAT's Pedagogical Software. - Michael Zbyszynski; Matthew Wright 002; Edmund Campion (ICMC, 2007)

Ten Years of Tablet Musical Interfaces at CNMAT. - Michael Zbyszynski; Matthew Wright 002; Ali Momeni 001; Daniel Cullen (NIME, 2007)

An Elementary Method for Tablet. - Michael Zbyszynski (NIME, 2008)

Fzero : Fundamental estimation for Max 6. - Michael Zbyszynski; David Zicarelli; Regina Collecchia (ICMC, 2013)

Interactive Machine Learning for End-User Innovation. - Francisco Bernardo 001; Michael Zbyszynski; Rebecca Fiebrink; Mick Grierson (AAAI Spring Symposia, 2017)

Rapid prototyping of new instruments with codecircle. - Michael Zbyszynski; Mick Grierson; Matthew Yee-King (NIME, 2017)

Gesture-Timbre Space: Multidimensional Feature Mapping Using Machine Learning and Concatenative Synthesis. - Michael Zbyszynski; Balandino Di Donato; Federico Ghelli Visi; Atau Tanaka (CMMR, 2019)

Designing Gestures for Continuous Sonic Interaction. - Atau Tanaka; Balandino Di Donato; Michael Zbyszynski; Geert Roks (NIME, 2019)

Movement interaction design for immersive media using interactive machine learning. - Nicola Plant; Ruth Gibson; Carlos González Díaz; Bruno Martelli; Michael Zbyszynski; Rebecca Fiebrink; Marco Gillies; Clarice Hilton; Phoenix Perry (MOCO, 2020)

Designing and Evaluating the Usability of a Machine Learning API for Rapid Prototyping Music Technology. - Francisco Bernardo 001; Michael Zbyszynski; Mick Grierson; Rebecca Fiebrink (Frontiers Artif. Intell., 2020)

Interactive Machine Learning for Embodied Interaction Design: A tool and methodology. - Nicola Plant; Clarice Hilton; Marco Gillies; Rebecca Fiebrink; Phoenix Perry; Carlos González Díaz; Ruth Gibson; Bruno Martelli; Michael Zbyszynski (TEI, 2021)

InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media. - Clarice Hilton; Nicola Plant; Carlos González Díaz; Phoenix Perry; Ruth Gibson; Bruno Martelli; Michael Zbyszynski; Rebecca Fiebrink; Marco Gillies (VRST, 2021)

An End-to-End Musical Instrument System That Translates Electromyogram Biosignals to Synthesized Sound. - Atau Tanaka; Federico Ghelli Visi; Balandino Di Donato; Martin Klang; Michael Zbyszynski (Comput. Music. J., 2023)