"I'm too old for this!": influence of age on perception of gamified public participation. - Sarah-Kristin Thiel; Michaela Reisinger; Kathrin Röderer (MUM, 2016)

More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games. - Marc Busch; Elke E. Mattheiss; Michaela Reisinger; Rita Orji; Peter Fröhlich 003; Manfred Tscheligi (PERSUASIVE, 2016)

Visual languages for smart spaces: End-user programming between data-flow and form-filling. - Michaela R. Reisinger; Johann Schrammel; Peter Fröhlich 003 (VL/HCC, 2017)

Visual end-user programming in smart homes: Complexity and performance. - Michaela Reisinger; Johann Schrammel; Peter Fröhlich 003 (VL/HCC, 2017)

Inclusive Gamified Participation: Who are we inviting and who becomes engaged? - Sarah-Kristin Thiel; Michaela Reisinger; Kathrin Röderer; Matthias Baldauf (HICSS, 2019)

Measuring Arterial Stiffness in a Head-Down Tilt Bed Rest Study: A Multisensor Approach*. - Stefan Orter; Stefan Möstl; Martin Bachler; Fabian Hoffmann; Eugenijus Kaniusas; Michaela Reisinger; Siegfried Wassertheurer; Jens Tank; Bernhard Hametner (EMBC, 2020)

Home Smart Home: Approachable Interfaces for Intelligibility, Modification, and End-User Programming. - Michaela R. Reisinger; Johann Schrammel; Stefan Suette; Peter Fröhlich 003 (IxD&A, 2020)

User requirements for the design of smart homes: dimensions and goals. - Michaela R. Reisinger; Sebastian Prost; Johann Schrammel; Peter Fröhlich 003 (J. Ambient Intell. Humaniz. Comput., 2023)