Development of Business Simulation Game with Use of Design Science Research. - Michal Jakubowski; Jakub Ryfa (SimTecT/ISAGA, 2016)

Design Strategies of Corporate Gamification Systems that Evokes Employee Motivation - Creative Process of Gathering Game Design Elements into Working System. - Michal Jakubowski (HCI (34), 2019)

Cicero VR - Public Speaking Training Tool and an Attempt to Create Positive Social VR Experience. - Michal Jakubowski; Marcin Wardaszko; Anna Winniczuk; Blazej Podgórski; Malgorzata Cwil (HCI (10), 2019)

Gamification Design Strategies - Summary of Research Project. - Michal Jakubowski (ISAGA, 2019)

Authentic Learning in Entrepreneurship Education. - Luiz Antonio Titton; Michal Jakubowski (ISAGA, 2019)

Enhancing Fair Play in Online Gaming: The Development and Implementation of the No More Cheats Anti-cheat System. - Michal Jakubowski; Malgorzata Cwil; Weronika Szatkowska (ISAGA, 2024)