Multi-platform Version of StarCraft: Brood War in a Docker Container: Technical Report. - Michal Sustr; Jan Malý 001; Michal Certický (CoRR, 2018)

Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Games. - Michal Sustr; Vojtech Kovarík; Viliam Lisý (AAMAS, 2019)

Sound Search in Imperfect Information Games. - Michal Sustr; Martin Schmid; Matej Moravcík; Neil Burch; Marc Lanctot; Michael Bowling (CoRR, 2020)

Sound Algorithms in Imperfect Information Games. - Michal Sustr; Martin Schmid; Matej Moravcík; Neil Burch; Marc Lanctot; Michael Bowling (AAMAS, 2021)

Fast Algorithms for Poker Require Modelling it as a Sequential Bayesian Game. - Vojtech Kovarík; David Milec; Michal Sustr; Dominik Seitz; Viliam Lisý (CoRR, 2021)

Prospects for the Use of Unmanned Ground Vehicles in Artillery Survey. - Jan Ivan; Michal Sustr; Ondrej Pekar; Ladislav Potuzák (ICINCO, 2022)

Emergency Meteorological Data Preparation for Artillery Operations. - Jan Ivan; Michal Sustr; David Sládek; Jaroslav Varecha; Jirí Gregor (ICINCO (1), 2023)

Creating of Minefield Breaches with Artillery. - Michal Svehlík; Michal Sustr; Ladislav Potuzák; Jaroslav Varecha; Jan Drábek (ICINCO (1), 2023)

Learning not to Regret. - David Sychrovsky; Michal Sustr; Elnaz Davoodi; Marc Lanctot; Martin Schmid (CoRR, 2023)

Learning Not to Regret. - David Sychrovsky; Michal Sustr; Elnaz Davoodi; Michael Bowling; Marc Lanctot; Martin Schmid (AAAI, 2024)

Meta-Learning in Self-Play Regret Minimization. - David Sychrovský; Martin Schmid; Michal Sustr; Michael Bowling (CoRR, 2025)

LeanTree: Accelerating White-Box Proof Search with Factorized States in Lean 4. - Matej Kripner; Michal Sustr; Milan Straka (CoRR, 2025)