Dynamic objects. - Michel Augeraud (COOCS, 1991)

Controle du comportement d'objets et réutilisation. - Michel Augeraud (INFORSID, 1995)

Conception orientée objet d'applications concurrentes. - Michel Augeraud (LMO, 1996)

BDL: A Language to Control the Behavior of Concurrent Objects. - Frédéric Bertrand; Michel Augeraud (DSL, 1997)

BDL: A Specialized Language for Per-Object Reactive Control. - Frédéric Bertrand; Michel Augeraud (IEEE Trans. Software Eng., 1999)

Behavioral Compatibility in Concurrent Object Constructions. - Michel Augeraud (OOIS, 2000)

Une démarche de conception de simulation de systèmes complexes évolutifs. - Frédéric Collé; Michel Augeraud (INFORSID, 2004)

Conception centrée interaction : Application à la conception de simulation interactive. - Michel Augeraud; Frédéric Collé; David Sarramia (INFORSID, 2006)

Plot monitoring for interactive narrative games. - Guylain Delmas; Ronan Champagnat; Michel Augeraud (Advances in Computer Entertainment Technology, 2007)

Bringing Interactivity into Campbell's Hero's Journey. - Guylain Delmas; Ronan Champagnat; Michel Augeraud (International Conference on Virtual Storytelling, 2007)

Un modèle et une méthode de conception centrés interaction. - Michel Augeraud; Frédéric Collé; David Sarramia (Ingénierie des Systèmes d Inf., 2007)

Plot Control For Emergent Narrative: A Case Study On Tetris. - Guylain Delmas; Ronan Champagnat; Michel Augeraud (Int. J. Intell. Games Simul., 2008)

Éditorial. - Michel Augeraud (Ingénierie des Systèmes d Inf., 2008)

Aide à la décision pour la conception de systèmes complexes. Une approche SMA. - Michel Augeraud; Jean-Marie Boussier; Frédéric Collé; David Sarramia (Ingénierie des Systèmes d Inf., 2008)

From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames. - Guylain Delmas; Ronan Champagnat; Michel Augeraud (ICIDS, 2009)

Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic. - Kim Dung Dang; Ronan Champagnat; Michel Augeraud (ICIDS, 2010)

A methodology to derive a valid scenario of an interactive storytelling. - Kim Dung Dang; Ronan Champagnat; Michel Augeraud (Advances in Computer Entertainment Technology, 2011)

A Methodology to Validate Interactive Storytelling Scenarios in Linear Logic. - Kim Dung Dang; Ronan Champagnat; Michel Augeraud (Trans. Edutainment, 2013)