Chapter 2 Neural Evolution for Collision Detection & Resolution in a 2D Free Flight Environment. - Sameer Alam; Michelle McPartland; Michael Barlow 001; P. Lindsay; Hussein A. Abbass (Recent Advances in Artificial Life, 2005)

Emergence of communication in competitive multi-agent systems: a pareto multi-objective approach. - Michelle McPartland; Stefano Nolfi; Hussein A. Abbass (GECCO, 2005)

Learning to be a Bot: Reinforcement Learning in Shooter Games. - Michelle McPartland; Marcus Gallagher (AIIDE, 2008)

Creating a multi-purpose first person shooter bot with reinforcement learning. - Michelle McPartland; Marcus Gallagher (CIG, 2008)

Reinforcement Learning in First Person Shooter Games. - Michelle McPartland; Marcus Gallagher (IEEE Trans. Comput. Intell. AI Games, 2011)

Game Designers Training First Person Shooter Bots. - Michelle McPartland; Marcus Gallagher (Australasian Conference on Artificial Intelligence, 2012)

Interactively training first person shooter bots. - Michelle McPartland; Marcus Gallagher (CIG, 2012)

Training bots to play: Investigating interactive reinforcement learning for bot behaviours in shooter games - Michelle McPartland (2012)