Reinforcement learning in the game of Othello: Learning against a fixed opponent and learning from self-play. - Michiel van der Ree; Marco A. Wiering (ADPRL, 2013)

Support vector components analysis. - Michiel van der Ree; Jos B. T. M. Roerdink; Christophe Phillips; Gaëtan Garraux; Eric Salmon; Marco A. Wiering (ESANN, 2017)

Constructing the GOLEM: Graphs and Ontologies for Literary Evolution Models. - Federico Pianzola; Xiaoyan Yang; Noa Visser; Michiel van der Ree; Andreas van Cranenburgh (DH, 2023)

The GOLEM Triple Store: A Graph-based Representation of Narrative and Fiction. - Franziska Pannach; Xiaoyan Yang; Noa Visser Solissa; Ze Yu; Andreas van Cranenburgh; Michiel van der Ree; Federico Pianzola (ESWC Workshops, 2024)