On-the-fly appearance quantization on the GPU for 3D broadcasting. - Julien Hadim; Tamy Boubekeur; Mickaël Raynaud; Xavier Granier; Christophe Schlick (Web3D, 2007)

Efficient streaming of 3D scenes with complex geometry and complex lighting. - Romain Pacanowski; Mickaël Raynaud; Xavier Granier; Patrick Reuter; Christophe Schlick; Pierre Poulin (Web3D, 2008)