A comparison of techniques for multi-display reaching. - Miguel A. Nacenta; Dzmitry Aliakseyeu; Sriram Subramanian; Carl Gutwin (CHI, 2005)

Bubble radar: efficient pen-based interaction. - Dzmitry Aliakseyeu; Miguel A. Nacenta; Sriram Subramanian; Carl Gutwin (AVI, 2006)

Perspective cursor: perspective-based interaction for multi-display environments. - Miguel A. Nacenta; Samer Sallam; Bernard Champoux; Sriram Subramanian; Carl Gutwin (CHI, 2006)

Superflick: a natural and efficient technique for long-distance object placement on digital tables. - Adrian Reetz; Carl Gutwin; Tadeusz Stach; Miguel A. Nacenta; Sriram Subramanian (Graphics Interface, 2006)

The effects of interaction technique on coordination in tabletop groupware. - Miguel A. Nacenta; David Pinelle; Dane Stuckel; Carl Gutwin (Graphics Interface, 2007)

E-conic: a perspective-aware interface for multi-display environments. - Miguel A. Nacenta; Satoshi Sakurai; Tokuo Yamaguchi; Yohei Miki 004; Yuichi Itoh; Yoshifumi Kitamura; Sriram Subramanian; Carl Gutwin (UIST, 2007)

Targeting across displayless space. - Miguel A. Nacenta; Regan L. Mandryk; Carl Gutwin (CHI, 2008)

A Middleware for Seamless Use of Multiple Displays. - Satoshi Sakurai; Yuichi Itoh; Yoshifumi Kitamura; Miguel A. Nacenta; Tokuo Yamaguchi; Sriram Subramanian; Fumio Kishino (DSV-IS, 2008)

The effects of co-present embodiments on awareness and collaboration in tabletop groupware. - David Pinelle; Miguel A. Nacenta; Carl Gutwin; Tadeusz Stach (Graphics Interface, 2008)

Seeing things in the clouds: the effect of visual features on tag cloud selections. - Scott Bateman; Carl Gutwin; Miguel A. Nacenta (Hypertext, 2008)

M3: multi-modal interface in multi-display environment for multi-users. - Satoshi Sakurai; Tokuo Yamaguchi; Yoshifumi Kitamura; Yuichi Itoh; Ryo Fukazawa; Fumio Kishino; Miguel A. Nacenta; Sriram Subramanian (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2008)

An evaluation of coordination techniques for protecting objects and territories in tabletop groupware. - David Pinelle; Mutasem Barjawi; Miguel A. Nacenta; Regan L. Mandryk (CHI, 2009)

Separability of spatial manipulations in multi-touch interfaces. - Miguel A. Nacenta; Patrick Baudisch; Hrvoje Benko; Andy Wilson (Graphics Interface, 2009)

The effects of changing projection geometry on the interpretation of 3D orientation on tabletops. - Mark S. Hancock; Miguel A. Nacenta; Carl Gutwin; Sheelagh Carpendale (ITS, 2009)

The Haptic Tabletop Puck: the video. - Nicolai Marquardt; Miguel A. Nacenta; James Everett Young; Sheelagh Carpendale; Saul Greenberg; Ehud Sharlin (ITS, 2009)

The Haptic Tabletop Puck: tactile feedback for interactive tabletops. - Nicolai Marquardt; Miguel A. Nacenta; James Everett Young; Sheelagh Carpendale; Saul Greenberg; Ehud Sharlin (ITS, 2009)

There and Back Again: Cross-Display Object Movement in Multi-Display Environments. - Miguel A. Nacenta; Carl Gutwin; Dzmitry Aliakseyeu; Sriram Subramanian (Hum. Comput. Interact., 2009)

A comparison of ray pointing techniques for very large displays. - Ricardo Jota; Miguel A. Nacenta; Joaquim A. Jorge; Sheelagh Carpendale; Saul Greenberg (Graphics Interface, 2010)

Editing and exploring node-link diagrams on pen- and multi-touch-operated tabletops. - Mathias Frisch; Sebastian Schmidt 005; Jens Heydekorn; Miguel A. Nacenta; Raimund Dachselt; Sheelagh Carpendale (ITS, 2010)

A set of multi-touch graph interaction techniques. - Sebastian Schmidt 005; Miguel A. Nacenta; Raimund Dachselt; Sheelagh Carpendale (ITS, 2010)

Integrating 2D Mouse Emulation with 3D Manipulation for Visualizations on a Multi-Touch Table. - Luc Vlaming; Christopher Collins 001; Mark S. Hancock; Miguel A. Nacenta; Tobias Isenberg 001; Sheelagh Carpendale (ITS, 2010)

Individual and Group Support in Tabletop Interaction Techniques. - Miguel A. Nacenta; David Pinelle; Carl Gutwin; Regan L. Mandryk (Tabletops, 2010)

Second workshop on engineering patterns for multi-touch interfaces. - Kris Luyten; Davy Vanacken; Malte Weiss; Jan O. Borchers; Miguel A. Nacenta (EICS, 2011)

Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments. - Robert Xiao; Miguel A. Nacenta; Regan L. Mandryk; Andy Cockburn; Carl Gutwin (Graphics Interface, 2011)

ToCoPlay: Graphical Multi-touch Interaction for Composing and Playing Music. - Sean Lynch; Miguel A. Nacenta; Sheelagh Carpendale (INTERACT (3), 2011)

The Undistort Lens. - John Brosz; Sheelagh Carpendale; Miguel A. Nacenta (Comput. Graph. Forum, 2011)

FatFonts: combining the symbolic and visual aspects of numbers. - Miguel A. Nacenta; Uta Hinrichs; Sheelagh Carpendale (AVI, 2012)

Workshop on Infrastructure and Design Challenges of Coupled Display Visual Interfaces: in conjunction with Advanced Visual Interfaces 2012 (AVI'12). - Aaron J. Quigley; Alan J. Dix; Miguel A. Nacenta; Tom Rodden (AVI, 2012)

The cost of display switching: a comparison of mobile, large display and hybrid UI configurations. - Umar Rashid 002; Miguel A. Nacenta; Aaron J. Quigley (AVI, 2012)

The LunchTable: a multi-user, multi-display system for information sharing in casual group interactions. - Miguel A. Nacenta; Mikkel R. Jakobsen; Remy Dautriche; Uta Hinrichs; Marian Dörk; Jonathan Haber; Sheelagh Carpendale (PerDis, 2012)

Factors influencing visual attention switch in multi-display user interfaces: a survey. - Umar Rashid 002; Miguel A. Nacenta; Aaron J. Quigley (PerDis, 2012)

The HapticTouch toolkit: enabling exploration of haptic interactions. - David Ledo; Miguel A. Nacenta; Nicolai Marquardt; Sebastian Boring; Saul Greenberg (TEI, 2012)

The effects of tactile feedback and movement alteration on interaction and awareness with digital embodiments. - Andre Doucette; Regan L. Mandryk; Carl Gutwin; Miguel A. Nacenta; Andriy Pavlovych (CHI, 2013)

Multi-touch rotation gestures: performance and ergonomics. - Eve E. Hoggan; John Williamson 001; Antti Oulasvirta; Miguel A. Nacenta; Per Ola Kristensson; Anu Lehtiö (CHI, 2013)

Memorability of pre-designed and user-defined gesture sets. - Miguel A. Nacenta; Yemliha Kamber; Yizhou Qiang; Per Ola Kristensson (CHI, 2013)

Sometimes when we touch: how arm embodiments change reaching and collaboration on digital tables. - Andre Doucette; Carl Gutwin; Regan L. Mandryk; Miguel A. Nacenta; Sunny Sharma (CSCW, 2013)

The Broken Mirror: Space, Attention and Collaboration in Co-located Distributed User Interfaces. - Miguel A. Nacenta (DUI@EICS, 2013)

ITS 2013 workshop on visual adaptation of interfaces. - Jakub Dostal; Miguel A. Nacenta; Roman Rädle; Harald Reiterer; Sophie Stellmach (ITS, 2013)

Multi-touch pinch gestures: performance and ergonomics. - Eve E. Hoggan; Miguel A. Nacenta; Per Ola Kristensson; John Williamson 001; Antti Oulasvirta; Anu Lehtiö (ITS, 2013)

Transmogrification: causal manipulation of visualizations. - John Brosz; Miguel A. Nacenta; Richard Pusch; Sheelagh Carpendale; Christophe Hurter (UIST, 2013)

Paper vs. tablets: the effect of document media in co-located collaborative work. - Jonathan Haber; Miguel A. Nacenta; Sheelagh Carpendale (AVI, 2014)

Quantitative measurement of virtual vs. physical object embodiment through kinesthetic figural after effects. - Ayman Alzayat; Mark S. Hancock; Miguel A. Nacenta (CHI, 2014)

Depth perception with gaze-contingent depth of field. - Michael Mauderer 001; Simone Conte; Miguel A. Nacenta; Dhanraj Vishwanath (CHI, 2014)

User-defined Interface Gestures: Dataset and Analysis. - Daniela Grijincu; Miguel A. Nacenta; Per Ola Kristensson (ITS, 2014)

Demo hour. - Mustafa Emre Karagozler; Ivan Poupyrev; Gary K. Fedder; Yuri Suzuki 002; Lining Yao; Ryuma Niiyama; Jifei Ou; Sean Follmer; Hiroshi Ishii 001; John Brosz; Miguel A. Nacenta; Richard Pusch; et al. (Interactions, 2014)

"Local Remote" Collaboration: Applying Remote Group AwarenessTechniques to Co-located Settings. - Stacey D. Scott; T. C. Nicholas Graham; James R. Wallace; Mark S. Hancock; Miguel A. Nacenta (CSCW Companion, 2015)

Designing the Unexpected: Endlessly Fascinating Interaction for Interactive Installations. - Lindsay MacDonald; John Brosz; Miguel A. Nacenta; Sheelagh Carpendale (TEI, 2015)

Gaze-Contingent Manipulation of Color Perception. - Michael Mauderer 001; David R. Flatla; Miguel A. Nacenta (CHI, 2016)

Constructing Interactive Visualizations with iVoLVER. - Gonzalo Gabriel Méndez; Miguel A. Nacenta (CHI Extended Abstracts, 2016)

iVoLVER: Interactive Visual Language for Visualization Extraction and Reconstruction. - Gonzalo Gabriel Méndez; Miguel A. Nacenta; Sebastien Vandenheste (CHI, 2016)

All Across the Circle: Using Auto-Ordering to Improve Object Transfer between Mobile Devices. - Chengzhao Li; Carl Gutwin; Kevin G. Stanley; Miguel A. Nacenta (Graphics Interface, 2016)

The ASPECTA toolkit: affordable full coverage displays. - Julian Petford; Miguel A. Nacenta; Carl Gutwin; Joseph Eremondi; Cody Ede (PerDis, 2016)

Opportunistic visualization with iVoLVER. - Gonzalo Gabriel Méndez; Miguel A. Nacenta (VL/HCC, 2016)

The Effects of Changing Projection Geometry on Perception of 3D Objects on and Around Tabletops. - Miguel A. Nacenta; Mark S. Hancock; Carl Gutwin; Sheelagh Carpendale (ACM Trans. Comput. Hum. Interact., 2016)

Bottom-up vs. Top-down: Trade-offs in Efficiency, Understanding, Freedom and Creativity with InfoVis Tools. - Gonzalo Gabriel Méndez; Uta Hinrichs; Miguel A. Nacenta (CHI, 2017)

Reading Small Scalar Data Fields: Color Scales vs. Detail on Demand vs. FatFonts. - Constant Manteau; Miguel A. Nacenta; Michael Mauderer 001 (Graphics Interface, 2017)

Measuring Readiness-to-Hand through Differences in Attention to the Task vs. Attention to the Tool. - Ayman Alzayat; Mark Hancock; Miguel A. Nacenta (ISS, 2017)

iVoLVER: A Visual Language for Constructing Visualizations from In-the-Wild Data. - Miguel A. Nacenta; Gonzalo Gabriel Méndez (ISS, 2017)

Considering Agency and Data Granularity in the Design of Visualization Tools. - Gonzalo Gabriel Méndez; Miguel A. Nacenta; Uta Hinrichs (CHI, 2018)

Pointing All Around You: Selection Performance of Mouse and Ray-Cast Pointing in Full-Coverage Displays. - Julian Petford; Miguel A. Nacenta; Carl Gutwin (CHI, 2018)

Immersive Analytics: Time to Reconsider the Value of 3D for Information Visualisation. - Kim Marriott; Jian Chen 006; Marcel Hlawatsch; Takayuki Itoh; Miguel A. Nacenta; Guido Reina; Wolfgang Stuerzlinger (Immersive Analytics, 2018)

Just 5 Questions: Toward a Design Framework for Immersive Analytics. - Kim Marriott; Jian Chen 006; Marcel Hlawatsch; Takayuki Itoh; Miguel A. Nacenta; Guido Reina; Wolfgang Stuerzlinger (Immersive Analytics, 2018)

Quantitative Measurement of Tool Embodiment for Virtual Reality Input Alternatives. - Ayman Alzayat; Mark Hancock; Miguel A. Nacenta (CHI, 2019)

Dynamic Network Plaid: A Tool for the Analysis of Dynamic Networks. - Alexandra Lee; Daniel Archambault; Miguel A. Nacenta (CHI, 2019)

A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays. - Julian Petford; Iain Carson; Miguel A. Nacenta; Carl Gutwin (CHI, 2019)

Deb8: A Tool for Collaborative Analysis of Video. - Guilherme Carneiro; Miguel A. Nacenta; Alice Toniolo; Gonzalo Gabriel Méndez; Aaron J. Quigley (TVX, 2019)

The Effect of Visual and Interactive Representations on Human Performance and Preference with Scalar Data Fields. - Han L. Han; Miguel A. Nacenta (Graphics Interface, 2020)

Visualization as Intermediate Representations (VLAIR) for Human Activity Recognition. - Ai Jiang; Miguel A. Nacenta; Kasim Terzic; Juan Ye (PervasiveHealth, 2020)

How People Visually Represent Discrete Constraint Problems. - Xu Zhu 005; Miguel A. Nacenta; Özgür Akgün; Peter Nightingale (IEEE Trans. Vis. Comput. Graph., 2020)

An Exploratory Study on Academic Reading Contexts, Technology, and Strategies. - Mario Alberto Moreno Rocha; Miguel A. Nacenta; Juan Ye (MexIHC, 2021)

Text vs. Graphs in Argument Analysis. - Guilherme Carneiro; Alice Toniolo; Miguel A. Nacenta; Aaron J. Quigley (VL/HCC, 2021)

The Effectiveness of Interactive Visualization Techniques for Time Navigation of Dynamic Graphs on Large Displays. - Alexandra Lee; Daniel Archambault; Miguel A. Nacenta (IEEE Trans. Vis. Comput. Graph., 2021)

Understanding How People Approach Constraint Modelling and Solving. - Ruth Hoffmann; Xu Zhu 005; Özgür Akgün; Miguel A. Nacenta (CP, 2022)

Representational transformations: Using maps to write essays. - Adam Binks; Alice Toniolo; Miguel A. Nacenta (Int. J. Hum. Comput. Stud., 2022)

Perception of letter glyph parameters for InfoTypography. - Johannes Lang; Miguel A. Nacenta (ACM Trans. Graph., 2022)

VisuaLizations As Intermediate Representations (VLAIR): An approach for applying deep learning-based computer vision to non-image-based data. - Ai Jiang; Miguel A. Nacenta; Juan Ye (Vis. Informatics, 2022)

WAMS: A Flexible API for Visual Workspaces Across Multiple Surfaces. - Scott Bateman; Carl Gutwin; Hamid Mansoor; Miguel A. Nacenta; Michael van der Kamp; Mykyta Baliesnyi; Kolton Gagnon; Jesse Rollheiser (Proc. ACM Hum. Comput. Interact., 2023)

Speech-based Mark for Data Sonification. - Yichun Zhao; Jingyi Lu; Miguel A. Nacenta (ASSETS, 2024)

TADA: Making Node-link Diagrams Accessible to Blind and Low-Vision People. - Yichun Zhao; Miguel A. Nacenta; Mahadeo A. Sukhai; Sowmya Somanath (CHI, 2024)

P-Inti: Interactive Visual Representation of Programming Concepts for Learning and Instruction. - Shishir Halaharvi; Gonzalo Gabriel Méndez; Hamid Mansoor; Quinton Yong; Alessandra Maciel Paz Milani; Margaret-Anne D. Storey; Miguel A. Nacenta (VL/HCC, 2024)

Tools and Tasks in Sensemaking: A Visual Accessibility Perspective. - Yichun Zhao; Miguel A. Nacenta (CoRR, 2024)

Solvi: A visual constraint modeling tool. - Xu Zhu 005; Miguel A. Nacenta; Özgür Akgün; Daniel Zenkovitch (J. Comput. Lang., 2024)

Designing Progressive Model Elicitation Tools to Support Complex Cognitive Activities. - Adam Binksmith; Hamid Mansoor; Miguel A. Nacenta; Alice Toniolo (CHI Extended Abstracts, 2025)

The Effect of Visual Aids on Reading Numeric Data Tables. - Yongfeng Ji; Charles Perin; Miguel A. Nacenta (IEEE Trans. Vis. Comput. Graph., 2025)