Framework for Collaborative 3D Urban Environments. - Miguel Melo; Maximino Bessa; Tânia Rocha; José Sousa; Emanuel Peres; João Varajão; Luís Magalhães (CENTERIS (2), 2011)

Ergonomics Aspects in Operators of the Electric Power Control and Operation Centers. - Miguel Melo; Luiz Bueno Da Silva; Ana Almeida; Francisco Rebelo (HCI (11), 2013)

Evaluation of HDR video tone mapping for mobile devices. - Miguel Melo; Maximino Bessa; Kurt Debattista; Alan Chalmers (Signal Process. Image Commun., 2014)

Evaluation of Tone-Mapping Operators for HDR Video Under Different Ambient Luminance Levels. - Miguel Melo; Maximino Bessa; Kurt Debattista; Alan Chalmers (Comput. Graph. Forum, 2015)

Screen reflections impact on HDR video tone mapping for mobile devices: an evaluation study. - Miguel Melo; Maximino Bessa; Luís Barbosa; Kurt Debattista; Alan Chalmers (EURASIP J. Image Video Process., 2015)

The Impact of Body Position on the Usability of Multisensory Virtual Environments: Case study of a virtual bicycle. - Miguel Melo; Tânia Rocha; Luís Barbosa; Maximino Bessa (DSAI, 2016)

Does 3D 360 video enhance user's VR experience?: An Evaluation Study. - Maximino Bessa; Miguel Melo; David Narciso; Luís Barbosa; José Vasconcelos-Raposo (Interacción, 2016)

Adaptation and Validation of the Igroup Presence Questionnaire (IPQ) in a Portuguese Sample. - J. Jacinto Vasconcelos-Raposo; Maximino Bessa; Miguel Melo; Luís Barbosa; Rui Rodrigues 001; Carla Maria Teixeira; Luciana Cabral; António Augusto de Sousa (Presence Teleoperators Virtual Environ., 2016)

Context-aware HDR video distribution for mobile devices. - Miguel Melo; Luís Barbosa; Maximino Bessa; Kurt Debattista; Alan Chalmers (Multim. Tools Appl., 2017)

Tone Mapping HDR Panoramas for Viewing in Head Mounted Displays. - Miguel Melo; Kadi Bouatouch; Maximino Bessa; Hugo Coelho; Rémi Cozot; Alan Chalmers (VISIGRAPP (1: GRAPP), 2018)

Immersive Edition of Multisensory 360 Videos. - Hugo Coelho; Miguel Melo; Luís Barbosa; José Martins; Mário Sérgio Teixeira; Maximino Bessa (WorldCIST (2), 2018)

The effects of body position on Reflexive Motor Acts and the sense of presence in virtual environments. - Maximino Bessa; Miguel Melo; A. Augusto de Sousa; José Vasconcelos-Raposo (Comput. Graph., 2018)

Presence and cybersickness in immersive content: Effects of content type, exposure time and gender. - Miguel Melo; José Vasconcelos-Raposo; Maximino Bessa (Comput. Graph., 2018)

Application of the steering law to virtual reality walking navigation interfaces. - Pedro Monteiro; Diana Carvalho; Miguel Melo; Frederico Branco; Maximino Bessa (Comput. Graph., 2018)

Evaluation of different body tracking configurations in the sense of presence and embodiment. - Fábio Correia; Guilherme Gonçalves; Pedro Monteiro; Hugo Coelho; Miguel Melo; Maximino Bessa (ICGI, 2019)

Correlation between Game Experience and Presence in immersive virtual reality games. - Guilherme Gonçalves; Hugo Coelho; Pedro Monteiro; Miguel Melo; Maximino Bessa (ICGI, 2019)

Age and level of education impact on expectancy and perceived similarity between virtual and real touristic environments. - Mariana Magalhães; Miguel Melo; António Coelho 001; Maximino Bessa (ICGI, 2019)

Virtual Reality for training - The impact of smell on presence, cybersickness, fatigue, stress and knowledge transfer. - David Narciso; Maximino Bessa; Miguel Melo; José Vasconcelos-Raposo (ICGI, 2019)

Developing Training Applications for Hydrogen Emergency Response Training. - Darque Pinto; Bruno Peixoto; Guilherme Gonçalves; Miguel Melo; Vasco Amorim; Maximino Bessa (ICGI, 2019)

Designing Collaborative and Coordinated Virtual Reality Training Integrated with Virtual and Physical Factories. - Emre Yildiz; Miguel Melo; Charles Møller; Maximino Bessa (ICGI, 2019)

The Impact of Gender, Avatar and Height in Distance Perception in Virtual Environments. - Hugo Coelho; Miguel Melo; Frederico Branco; José Vasconcelos-Raposo; Maximino Bessa (WorldCIST (2), 2019)

The Effect of Multisensory Stimuli on Path Selection in Virtual Reality Environments. - Guilherme Gonçalves; Miguel Melo; José Martins; José Vasconcelos-Raposo; Maximino Bessa (WorldCIST (2), 2019)

Using Virtual Reality Tools for Teaching Foreign Languages. - Bruno Peixoto; Darque Pinto; Aliane Krassmann; Miguel Melo; Luciana Cabral; Maximino Bessa (WorldCIST (3), 2019)

Virtual Reality in Education: Learning a Foreign Language. - Darque Pinto; Bruno Peixoto; Aliane Krassmann; Miguel Melo; Luciana Cabral; Maximino Bessa (WorldCIST (3), 2019)

Learning Preferential Perceptual Exposure for HDR Displays. - Thomas Bashford-Rogers; Miguel Melo; Demetris Marnerides; Maximino Bessa; Kurt Debattista; Alan Chalmers (IEEE Access, 2019)

Comparison of Radial and Panel Menus in Virtual Reality. - Pedro Monteiro; Hugo Coelho; Guilherme Gonçalves; Miguel Melo; Maximino Bessa (IEEE Access, 2019)

Adaptation and Validation of the Temple Presence Inventory in a Portuguese Population. - José Vasconcelos-Raposo; Maximino Bessa; Carla Maria Teixeira; Luciana Cabral; Miguel Melo (Int. J. Hum. Comput. Interact., 2019)

Adaptation and validation of the ITC - Sense of Presence Inventory for the Portuguese language. - José Vasconcelos-Raposo; Miguel Melo; Carla Maria Teixeira; Luciana Cabral; Maximino Bessa (Int. J. Hum. Comput. Stud., 2019)

Collaborative immersive authoring tool for real-time creation of multisensory VR experiences. - Hugo Coelho; Miguel Melo; José Martins; Maximino Bessa (Multim. Tools Appl., 2019)

Displaying detail in bright environments: A 10, 000 nit display and its evaluation. - Jonathan Hatchett; Domenico Toffoli; Miguel Melo; Maximino Bessa; Kurt Debattista; Alan Chalmers (Signal Process. Image Commun., 2019)

Immersive $$360^{ circ }$$ 360 ∘ video user experience: impact of different variables in the sense of presence and cybersickness. - David Narciso; Maximino Bessa; Miguel Melo; António Coelho 001; José Vasconcelos-Raposo (Univers. Access Inf. Soc., 2019)

What Is the Relationship between the Sense of Presence and Learning in Virtual Reality? A 24-Year Systematic Literature Review. - Aliane Loureiro Krassmann; Miguel Melo; Darque Pinto; Bruno Peixoto; Maximino Bessa; Magda Bercht (Presence Teleoperators Virtual Environ., 2019)

Impact of Different Stimuli on User Stress During a Virtual Firefighting Training Exercise. - David Narciso; Miguel Melo; Susana Rodrigues; João Paulo Silva Cunha; Maximino Bessa (BIBE, 2020)

Usability and Sense of Presence in Virtual Worlds for Distance Education: A Case Study with Virtual Reality Experts. - Aliane Loureiro Krassmann; Alex Eder da Rocha Mazzuco; Miguel Melo; Maximino Bessa; Magda Bercht (CSEDU (1), 2020)

Learning in Virtual Reality: Investigating the Effects of Immersive Tendencies and Sense of Presence. - Aliane Loureiro Krassmann; Miguel Melo; Bruno Peixoto; Darque Pinto; Maximino Bessa; Magda Bercht (HCI (11), 2020)

Augmented Reality with Maps for Off-Screen POI Awareness. - Maria Beatriz Carmo; Ana Paula Afonso 001; Miguel Melo; Bruno Rocha; Victor Botan (IV, 2020)

A Comparative Study Between Wired and Wireless Virtual Reality Setups. - Guilherme Gonçalves; Pedro Monteiro; Miguel Melo; José Vasconcelos-Raposo; Maximino Bessa (IEEE Access, 2020)

Multisensory Augmented Reality in Cultural Heritage: Impact of Different Stimuli on Presence, Enjoyment, Knowledge and Value of the Experience. - Anabela Marto; Miguel Melo; Alexandrino Gonçalves; Maximino Bessa (IEEE Access, 2020)

Backward Compatible Object Detection Using HDR Image Content. - Ratnajit Mukherjee; Miguel Melo; Vítor Filipe; Alan Chalmers; Maximino Bessa (IEEE Access, 2020)

Correction to: Collaborative immersive authoring tool for real-time creation of multisensory VR experiences. - Hugo Coelho; Miguel Melo; José Martins; Maximino Bessa (Multim. Tools Appl., 2020)

A novel method to enhance the touristic 360∘ promotional video experience. - Guilherme Gonçalves; Miguel Melo; José Vasconcelos-Raposo; Maximino Bessa (Multim. Tools Appl., 2020)

Virtual reality in training: an experimental study with firefighters. - David Narciso; Miguel Melo; José Vasconcelos-Raposo; João Paulo da Silva Cunha; Maximino Bessa (Multim. Tools Appl., 2020)

The Impact of Olfactory and Wind Stimuli on 360 Videos Using Head-mounted Displays. - David Narciso; Miguel Melo; José Vasconcelos-Raposo; Maximino Bessa (ACM Trans. Appl. Percept., 2020)

Impact of Different Sensory Stimuli on Presence in Credible Virtual Environments. - Guilherme Gonçalves; Miguel Melo; José Vasconcelos-Raposo; Maximino Bessa (IEEE Trans. Vis. Comput. Graph., 2020)

Impact of Different Role Types and Gender on Presence and Cybersickness in Immersive Virtual Reality Setups. - Miguel Melo; Guilherme Gonçalves; David Narciso; Maximino Bessa (ICGI, 2021)

Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environments. - Bruno Peixoto; Miguel Melo; Luciana Cabral; Maximino Bessa (ICGI, 2021)

Does gamification in virtual reality improve second language learning? - Rafael Darque Pinto; Pedro Monteiro; Miguel Melo; Luciana Cabral; Maximino Bessa (ICGI, 2021)

The Benefits of Virtual Reality Technology for Rehabilitation of Children with Autism: A Systematic Review. - Rafael Silva; Duarte Duque; Miguel Melo; João Martinho Moura (ICGI, 2021)

Systematic Review on Realism Research Methodologies on Immersive Virtual, Augmented and Mixed Realities. - Guilherme Gonçalves; Pedro Monteiro; Hugo Coelho; Miguel Melo; Maximino Bessa (IEEE Access, 2021)

The Relationship Between Cybersickness, Sense of Presence, and the Users' Expectancy and Perceived Similarity Between Virtual and Real Places. - Mariana Magalhães; Miguel Melo; Maximino Bessa; António Coelho 001 (IEEE Access, 2021)

Development and Evaluation of an Outdoor Multisensory AR System for Cultural Heritage. - Anabela Marto; Miguel Melo; Alexandrino Gonçalves; Maximino Bessa (IEEE Access, 2021)

Immersive Virtual Reality for Foreign Language Education: A PRISMA Systematic Review. - Bruno Peixoto; Rafael Pinto; Miguel Melo; Luciana Cabral; Maximino Bessa (IEEE Access, 2021)

Assessing presence in virtual environments: adaptation of the psychometric properties of the Presence Questionnaire to the Portuguese populations. - José Vasconcelos-Raposo; Miguel Melo; Luís Barbosa; Carla Maria Teixeira; Luciana Cabral; Maximino Bessa (Behav. Inf. Technol., 2021)

Authoring tools for creating 360 multisensory videos - Evaluation of different interfaces. - Hugo Coelho; Miguel Melo; Luís Barbosa; José Martins; Mário Sérgio Teixeira; Maximino Bessa (Expert Syst. J. Knowl. Eng., 2021)

A systematic review on the use of immersive virtual reality to train professionals. - David Narciso; Miguel Melo; Susana Rodrigues; João Paulo Silva Cunha; José Vasconcelos-Raposo; Maximino Bessa (Multim. Tools Appl., 2021)

Delivering Critical Stimuli for Decision Making in VR Training: Evaluation Study of a Firefighter Training Scenario. - Pedro Monteiro; Miguel Melo; António Valente; José Vasconcelos-Raposo; Maximino Bessa (IEEE Trans. Hum. Mach. Syst., 2021)

Hands-free interaction in immersive virtual reality: A systematic review. - Pedro Monteiro; Guilherme Gonçalves; Hugo Coelho; Miguel Melo; Maximino Bessa (IEEE Trans. Vis. Comput. Graph., 2021)

Impact of Different Levels of Information Presentation on User Experience: A Case Study in a Virtual World. - André Silva; Carlos Sousa; Dennis Paulino; Mário Sousa; Miguel Melo; Maximino Bessa; Hugo Paredes (WorldCIST (2), 2022)

Virtual Reality e-Commerce: Contextualization and Gender Impact on User Memory and User Perception of Functionalities and Size of Products. - Guilherme Gonçalves; Galvão Meirinhos; Vítor Filipe; Miguel Melo; Maximino Bessa (IEEE Access, 2022)

Using Virtual Reality to Demonstrate and Promote Products: The Effect of Gender, Product Contextualization and Presence on Purchase Intention and User Satisfaction. - Galvão Meirinhos; Guilherme Gonçalves; Miguel Melo; Maximino Bessa (IEEE Access, 2022)

A survey of multisensory VR and AR applications for cultural heritage. - Anabela Marto; Alexandrino Gonçalves; Miguel Melo; Maximino Bessa (Comput. Graph., 2022)

Immersive multisensory virtual reality technologies for virtual tourism. - Miguel Melo; Hugo Coelho; Guilherme Gonçalves; Nieves Losada; Filipa Jorge; Mário Sérgio Teixeira; Maximino Bessa (Multim. Syst., 2022)

Authoring tools for virtual reality experiences: a systematic review. - Hugo Coelho; Pedro Monteiro; Guilherme Gonçalves; Miguel Melo; Maximino Bessa (Multim. Tools Appl., 2022)

Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review. - Miguel Melo; Guilherme Gonçalves; Pedro Monteiro; Hugo Coelho; José Vasconcelos-Raposo; Maximino Bessa (IEEE Trans. Vis. Comput. Graph., 2022)

Evaluation of the impact of different levels of self-representation and body tracking on the sense of presence and embodiment in immersive VR. - Guilherme Gonçalves; Miguel Melo; Luís Barbosa; José Vasconcelos-Raposo; Maximino Bessa (Virtual Real., 2022)

Enhancing Training Methods: Evaluation of a VR Approach for Antenna Construction. - Guilherme Gonçalves; Cláudio Gonçalves; Paulo Rodrigues; Luís Barbosa; Vítor Filipe; Miguel Melo; Maximino Bessa (ICGI, 2023)

Examining the Influence of Trimodal Multisensory Stimuli on Presence, Perceived Realism, and Quality of Experience in Video Visualization. - Guilherme Gonçalves; Miguel Melo; Bruno Peixoto; Luís Barbosa; Maximino Bessa (ICGI, 2023)

Immersive Virtual Reality Training Platforms Powered by Digital Twin Technologies: The Smartcut Case Study. - Rui Machado; Ricardo Rodrigues 011; Luís Neto; Luís Barbosa; Maximino Bessa; Miguel Melo (ICGI, 2023)

Virtual Reality Training Platform: A Proposal for Heavy Machinery Operators in Immersive Environments. - Manuel Pinto; Ricardo Rodrigues 011; Rui Machado; Miguel Melo; Luís Barbosa; Maximino Bessa (WorldCIST (3), 2023)

Digital Twin Technologies for Immersive Virtual Reality Training Environments. - Ricardo Rodrigues 011; Rui Machado; Pedro Monteiro; Miguel Melo; Luís Barbosa; Maximino Bessa (WorldCIST (3), 2023)

How Much Presence is Enough? Qualitative Scales for Interpreting the Igroup Presence Questionnaire Score. - Miguel Melo; Guilherme Gonçalves; José Vasconcelos-Raposo; Maximino Bessa (IEEE Access, 2023)

Evaluation of Hands-Free VR Interaction Methods During a Fitts' Task: Efficiency and Effectiveness. - Pedro Monteiro; Guilherme Gonçalves; Bruno Peixoto; Miguel Melo; Maximino Bessa (IEEE Access, 2023)

Teaching EFL With Immersive Virtual Reality Technologies: A Comparison With the Conventional Listening Method. - Bruno Peixoto; Luciana Cabral P. Bessa; Guilherme Gonçalves; Maximino Bessa; Miguel Melo (IEEE Access, 2023)

Systematic Review of Comparative Studies of the Impact of Realism in Immersive Virtual Experiences. - Guilherme Gonçalves; Hugo Coelho; Pedro Monteiro; Miguel Melo; Maximino Bessa (ACM Comput. Surv., 2023)

ARAM: A Technology Acceptance Model to Ascertain the Behavioural Intention to Use Augmented Reality. - Anabela Marto; Alexandrino Gonçalves; Miguel Melo; Maximino Bessa; Rui J. R. Silva (J. Imaging, 2023)

Using Heart Rate Variability for Comparing the Effectiveness of Virtual vs Real Training Environments for Firefighters. - David Narciso; Miguel Melo; Susana Rodrigues; João Paulo da Silva Cunha; José Vasconcelos-Raposo; Maximino Bessa (IEEE Trans. Vis. Comput. Graph., 2023)

The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality. - Guilherme Gonçalves; Miguel Melo; Pedro Monteiro; Hugo Coelho; Maximino Bessa (Comput. Graph., 2023)

Exploring the user experience of hands-free VR interaction methods during a Fitts' task. - Pedro Monteiro; Hugo Coelho; Guilherme Gonçalves; Miguel Melo; Maximino Bessa (Comput. Graph., 2023)

Impact of Different UI on Foreign Language Learning Using iVR. - Bruno Peixoto; Guilherme Gonçalves; Maximino Bessa; Luciana Cabral Pereira Bessa; Miguel Melo (ICGI, 2024)

Learning a Foreign Language: Traditional Listening vs Interactive Immersive Virtual Reality. - Bruno Peixoto; Guilherme Gonçalves; Maximino Bessa; Luciana Cabral Pereira Bessa; Miguel Melo (ICGI, 2024)

Immersive Creation of Virtual Reality Training Experiences. - Hugo Coelho; Pedro Monteiro; Guilherme Gonçalves; Miguel Melo; Maximino Bessa (IEEE Access, 2024)

Evaluation of Task Presentation Methodologies in Immersive Virtual Training Environments. - Hugo Coelho; Pedro Monteiro; Guilherme Gonçalves; Miguel Melo; Maximino Bessa (IEEE Access, 2024)

Adaptation and Validation of the Simulator Sickness Questionnaire to Portuguese (SSQp) Based on Immersive Virtual Reality Exposure. - Guilherme Gonçalves; Miguel Melo; Carlos Serôdio; Rui Silva; Maximino Bessa (IEEE Access, 2024)

Affective Landscapes: Navigating the Emotional Impact of Multisensory Stimuli in Virtual Reality. - Mariana Magalhães; Miguel Melo; António Coelho 001; Maximino Bessa (IEEE Access, 2024)

Augmented Reality for Event Promotion. - Tiago Lameirão; Miguel Melo; Filipe Pinto (Comput., 2024)

Assessing the perceptual equivalence of a firefighting training exercise across virtual and real environments. - David Narciso; Miguel Melo; Susana Rodrigues; Duarte M. Dias; João Paulo Silva Cunha; José Vasconcelos-Raposo; Maximino Bessa (Virtual Real., 2024)

Measuring users' emotional responses in multisensory virtual reality: a systematic literature review. - Mariana Magalhães; António Coelho 001; Miguel Melo; Maximino Bessa (Multim. Tools Appl., 2024)

Studying the Influence of Multisensory Stimuli on a Firefighting Training Virtual Environment. - David Narciso; Miguel Melo; Susana Rodrigues; João Paulo da Silva Cunha; José Vasconcelos-Raposo; Maximino Bessa (IEEE Trans. Vis. Comput. Graph., 2024)

Unified concepts: a review and proposal for virtual reality terminology. - Guilherme Gonçalves; Bruno Peixoto; Miguel Melo; Maximino Bessa (Virtual Real., 2025)