Sorting with Systolic Architecture. - Pin-Yee Chen; Miguel Nussbaum (ICPP, 1985)

Combining Tow-Down and Bottom-Up Computation in Knowledge Based Systems. - Miguel Nussbaum (Expert Database Conf., 1988)

Delayed Evaluation in Logic Programming: An Inference Mechanism for Large Knowledge Bases. - Miguel Nussbaum (1988)

An Interpreter for Large Knowledge Bases. - Miguel Nussbaum (ACM Conference on Computer Science, 1989)

A Production Scheduling System. - Miguel Nussbaum; Eduardo A. Parra (INFORMS J. Comput., 1993)

Parallel Local Search on a Computer Network. - Alvaro E. Campos; Miguel Nussbaum; Ricardo Schmutzer; Marcos Sepúlveda (Parallel and Distributed Computing and Systems, 1995)

Computer assisted mediation for blind children. - Ricardo Rosas; Miguel Nussbaum; Katherine Strasser; Felipe Csaszar (Comput. Educ., 1997)

Knowledge-based language for modeling linear programming problems. - Lioubov Dombrovskaia; Patricio Rodríguez; Miguel Nussbaum (Comput. Oper. Res., 1998)

Using global search heuristics for the capacity vehicle routing problem. - Patricio Rodríguez; Miguel Nussbaum; Rodrigo Baeza; Gerardo León; Marcos Sepúlveda; Agustín Cobián (Comput. Oper. Res., 1998)

An architecture for solving sequencing and resource allocation problems using approximation methods. - Miguel Nussbaum; Marcos Sepúlveda; Marcos Singer; E. Laval (J. Oper. Res. Soc., 1998)

Decision support system for conflict diagnosis in personnel selection. - Miguel Nussbaum; Marcos Singer; Ricardo Rosas; Mariana Castillo; Errol Flies; Rodrigo Lara; Rodolfo Sommers (Inf. Manag., 1999)

A Model to Support the Design of Multiplayer Games. - José Pablo Zagal; Miguel Nussbaum; Ricardo Rosas (Presence Teleoperators Virtual Environ., 2000)

Development of intelligent tutoring systems using knowledge structures. - Miguel Nussbaum; Ricardo Rosas; Isabel Peirano; Francisco Cárdenas (Comput. Educ., 2001)

A framework for the development of videogames. - Raúl A. Santelices; Miguel Nussbaum (Softw. Pract. Exp., 2001)

Availability Analysis of an Ad-Hoc DSMS for Disaster Relief Environments. - Feniosky Peña-Mora; Roberto Aldunate; Miguel Nussbaum (SCCC, 2002)

Playability in Action Videogames: A Qualitative Design Model. - Carlo Fabricatore; Miguel Nussbaum; Ricardo Rosas (Hum. Comput. Interact., 2002)

Maintenance-Oriented Design and Development: A Case Study. - José Pablo Zagal; Raúl A. Santelices; Miguel Nussbaum (IEEE Softw., 2002)

Ubiquitous Awareness in an Academic Environment. - Miguel Nussbaum; Roberto Aldunate; Farid Sfeid; Sergio Oyarce; Roberto Gonzalez (Mobile HCI Workshop on Mobile and Ubiquitous Information Access, 2003)

Encouraging Face-to-Face Collaborative Learning through the Use of Handheld Computers in the Classroom. - Gustavo Zurita; Miguel Nussbaum; Mike Sharples (Mobile HCI, 2003)

Beyond Nintendo: design and assessment of educational video games for first and second grade students. - Ricardo Rosas; Miguel Nussbaum; Patricio Cumsille; Vladimir Marianov; Mónica Correa; Patricia Flores; Valeska Grau; Francisca Lagos; Ximena López; Verónica López; Patricio Rodríguez; Marcela Salinas (Comput. Educ., 2003)

Mobile Robotic Supported Collaborative Learning (MRSCL). - Rubén Mitnik; Miguel Nussbaum; Alvaro Soto (IBERAMIA, 2004)

Semantic Search in the WWW Supported by a Cognitive Model. - Katia Wechsler; Jorge A. Baier; Miguel Nussbaum; Ricardo A. Baeza-Yates (WAIM, 2004)

Teaching Science with Mobile Computer Supported Collaborative Learning (MCSCL). - Camila Cortez; Miguel Nussbaum; Raúl A. Santelices; Patricio Rodríguez; Gustavo Zurita; Mónica Correa; Rafael Cautivo (WMTE, 2004)

An Empirical Wi-Fi Based Location Mechanism for Urban Search and Rescue Operations. - Roberto Aldunate; Miguel Nussbaum; Feniosky Peña-Mora (WWIC, 2004)

Computer supported collaborative learning using wirelessly interconnected handheld computers. - Gustavo Zurita; Miguel Nussbaum (Comput. Educ., 2004)

A constructivist mobile learning environment supported by a wireless handheld network. - Gustavo Zurita; Miguel Nussbaum (J. Comput. Assist. Learn., 2004)

A Mediation Model for Large Group Collaborative Teaching. - María Ester Lagos; Miguel Nussbaum; Francisca Capponi (CRIWG, 2005)

Towards a design framework for mobile computer-supported collaborative learning. - Jeremy Roschelle; Ricardo Rosas; Miguel Nussbaum (CSCL, 2005)

Correlations Between Digital Tools and Humans Cognitive Processes. - Lucy E. García; Miguel Nussbaum; Joselyn Bolton (Human.Society@Internet, 2005)

Dynamic Grouping in Collaborative Learning Supported by Wireless Handhelds. - Gustavo Zurita; Miguel Nussbaum; Rodrigo Salinas (J. Educ. Technol. Soc., 2005)

Teachers' support with ad-hoc collaborative networks. - Camila Cortez; Miguel Nussbaum; Ximena López; Patricio Rodríguez; Raúl A. Santelices; Ricardo Rosas; Vladimir Marianov (J. Comput. Assist. Learn., 2005)

Comparative Analysis of Ad-Hoc Networks Oriented to Collaborative Activities. - Sebastián Echeverría; Raúl A. Santelices; Miguel Nussbaum (ARCS, 2006)

An Ad-Hoc Wireless Network Architecture for Face-to-Face Mobile Collaborative Applications. - Gustavo Zurita; Miguel Nussbaum (ARCS, 2006)

Task Analysis Based Methodology for the Design of Face to Face Computer Supported Collaborative Learning Activities. - Maria Francisca Capponi; Miguel Nussbaum; María Ester Lagos (CRIWG, 2006)

Understanding the Role of Mobile Ad hoc Networks in Non-traditional Contexts. - Roberto G. Aldunate; Gregg E. Larson; Miguel Nussbaum; Sergio F. Ochoa; Oriel A. Herrera (MWCN, 2006)

Methodology for evaluating a novel education technology: a case study of handheld video games in Chile. - Jesse L. Margolis; Miguel Nussbaum; Patricio Rodríguez; Ricardo Rosas (Comput. Educ., 2006)

A conceptual framework based on Activity Theory for mobile CSCL. - Gustavo Zurita; Miguel Nussbaum (Br. J. Educ. Technol., 2007)

Cultural Illiteracy and the Internet. - Matías Recabarren; Miguel Nussbaum; Claudia Leiva (Cyberpsychology Behav. Soc. Netw., 2007)

Interaction-Based Design for Mobile Collaborative-Learning Software. - María Ester Lagos; Rosa Alarcón; Miguel Nussbaum; Francisca Capponi (IEEE Softw., 2007)

An autonomous educational mobile robot mediator. - Rubén Mitnik; Miguel Nussbaum; Alvaro Soto (Auton. Robots, 2008)

Cultural divide and the Internet. - Matías Recabarren; Miguel Nussbaum; Claudia Leiva (Comput. Hum. Behav., 2008)

Classroom multiplayer presential games. - Miguel Nussbaum; Heinz Susaeta; Felipe Jiménez; Ignacio Gajardo; Juan José Andreu; Marco Villalta; John Nordlinger (T4E, 2009)

An experimental study of the inclusion of technology in higher education. - Hernando Bustos Andreu; Miguel Nussbaum (Comput. Appl. Eng. Educ., 2009)

Using multiple choice questions as a pedagogic model for face-to-face CSCL. - Ricardo Valdivia; Miguel Nussbaum (Comput. Appl. Eng. Educ., 2009)

Multiple Mice based collaborative one-to-one learning. - Cristián Infante; Pedro Hidalgo; Miguel Nussbaum; Rosa Alarcón; Andrés Gottlieb (Comput. Educ., 2009)

Collaborative robotic instruction: A graph teaching experience. - Rubén Mitnik; Matías Recabarren; Miguel Nussbaum; Alvaro Soto (Comput. Educ., 2009)

Technology as small group face-to-face Collaborative Scaffolding. - Miguel Nussbaum; Claudio Alvarez; Angela McFarlane; Florencia Gómez; Susana Claro; Darinka Radovic (Comput. Educ., 2009)

Developing Cognition with Collaborative Robotic Activities. - Rubén Mitnik; Miguel Nussbaum; Matías Recabarren (J. Educ. Technol. Soc., 2009)

Learning to collaborate by collaborating: a face-to-face collaborative activity for measuring and learning basics about teamwork. - Camila Cortez; Miguel Nussbaum; G. Woywood; R. Aravena (J. Comput. Assist. Learn., 2009)

Teaching competencies for technology integration in the classroom. - Angelica Guzman; Miguel Nussbaum (J. Comput. Assist. Learn., 2009)

Modeling a Collaborative Answer Negotiation Activity Using IMS-Based Learning Design. - Ricardo Valdivia; Miguel Nussbaum; Sergio F. Ochoa (IEEE Trans. Educ., 2009)

Collboard: Supporting New Media Literacies and Collaborative Learning Using Digital Pens and Interactive Whiteboards. - Claudio Alvarez; Marcelo Milrad; Miguel Nussbaum (ICCE, 2010)

From handheld collaborative tool to effective classroom module: Embedding CSCL in a broader design framework. - Jeremy Roschelle; Ken Rafanan; Gucci Estrella; Miguel Nussbaum; Susana Claro (Comput. Educ., 2010)

Pattern Discovery for the Design of Face-to-Face Computer-Supported Collaborative Learning Activities. - Maria Francisca Capponi; Miguel Nussbaum; Guillermo Marshall; María Ester Lagos (J. Educ. Technol. Soc., 2010)

A Monitoring and Evaluation Scheme for an ICT-Supported Education Program in Schools. - Patricio Rodríguez; Miguel Nussbaum; Ximena López; Marcos Sepúlveda (J. Educ. Technol. Soc., 2010)

From MMORPG to a Classroom Multiplayer Presential Role Playing Game. - Heinz Susaeta; Felipe Jiménez; Miguel Nussbaum; Ignacio Gajardo; Juan José Andreu; Marco Villalta (J. Educ. Technol. Soc., 2010)

Co-located collaborative learning video game with single display groupware. - Cristián Infante; Juan Weitz; Tomás Reyes; Miguel Nussbaum; Florencia Gómez; Darinka Radovic (Interact. Learn. Environ., 2010)

Exploring the feasibility of web form adaptation to users' cultural dimension scores. - Matías Recabarren; Miguel Nussbaum (User Model. User Adapt. Interact., 2010)

A framework for the design and integration of collaborative classroom games. - Alejandro Echeverría; Cristian García-Campo; Miguel Nussbaum; Francisca Gil; Marco Villalta; Matías Améstica; Sebastián Echeverría (Comput. Educ., 2011)

Is the use of information and communication technology related to performance in working memory tasks? Evidence from seventh-grade students. - Lucy E. García; Miguel Nussbaum; David D. Preiss (Comput. Educ., 2011)

Design guidelines for Classroom Multiplayer Presential Games (CMPG). - Marco Villalta; Ignacio Gajardo; Miguel Nussbaum; Juan José Andreu; Alejandro Echeverría; Jan L. Plass (Comput. Educ., 2011)

Comparative study of netbooks and tablet PCs for fostering face-to-face collaborative learning. - Claudio Alvarez; Christian Brown; Miguel Nussbaum (Comput. Hum. Behav., 2011)

Collaboration within large groups in the classroom. - Eyal Szewkis; Miguel Nussbaum; Tal Rosen; Jose Abalos; Fernanda Denardin; Daniela Caballero; Arturo Tagle; Cristian Alcoholado (Int. J. Comput. Support. Collab. Learn., 2011)

Face-to-face collaborative learning supported by mobile phones. - Alejandro Echeverría; Miguel Nussbaum; Juan Felipe Calderón; Claudio Bravo; Cristián Infante; Andrea Vásquez (Interact. Learn. Environ., 2011)

Implementing collaborative learning activities in the classroom supported by one-to-one mobile computing: A design-based process. - Claudio Alvarez; Rosa Alarcón; Miguel Nussbaum (J. Syst. Softw., 2011)

Interactive films and coconstruction. - Renato Verdugo; Miguel Nussbaum; Pablo Corro; Pablo Nuñnez; Paula Navarrete (ACM Trans. Multim. Comput. Commun. Appl., 2011)

Assessment of 21st century ICT skills in Chile: Test design and results from high school level students. - Magdalena Claro; David D. Preiss; Ernesto San Martín; Ignacio Jara; J. Enrique Hinostroza; Susana Valenzuela; Flavio Cortes; Miguel Nussbaum (Comput. Educ., 2012)

The atomic intrinsic integration approach: A structured methodology for the design of games for the conceptual understanding of physics. - Alejandro Echeverría; Enrique Barrios; Miguel Nussbaum; Matías Améstica; Sandra Leclerc (Comput. Educ., 2012)

Exploring different technological platforms for supporting co-located collaborative games in the classroom. - Alejandro Echeverría; Matías Améstica; Francisca Gil; Miguel Nussbaum; Enrique Barrios; Sandra Leclerc (Comput. Hum. Behav., 2012)

One Mouse per Child: interpersonal computer for individual arithmetic practice. - Cristian Alcoholado; Miguel Nussbaum; Arturo Tagle; Florencia Gómez; Fernanda Denardin; Heinz Susaeta; Marco Villalta; Kentaro Toyama (J. Comput. Assist. Learn., 2012)

Evolutionary development: a model for the design, implementation, and evaluation of ICT for education programmes. - Patricio Rodríguez; Miguel Nussbaum; Lioubov Dombrovskaia (J. Comput. Assist. Learn., 2012)

Design of Collaborative Learning Activities. - Miguel Nussbaum; Danila Caballerio (ICALT, 2013)

Guidelines for Educational Software Design That Consider the Interests and Needs of Teachers and Students. - Miguel Nussbaum; Cristián Infante (ICALT, 2013)

Collboard: Fostering new media literacies in the classroom through collaborative problem solving supported by digital pens and interactive whiteboards. - Claudio Alvarez; Sadaf Salavati; Miguel Nussbaum; Marcelo Milrad (Comput. Educ., 2013)

Classroom logistics: Integrating digital and non-digital resources. - Miguel Nussbaum; Anita Díaz (Comput. Educ., 2013)

Teacher adoption of technology. - Roberto Aldunate; Miguel Nussbaum (Comput. Hum. Behav., 2013)

Co-located single display collaborative learning for early childhood education. - Florencia Gómez; Miguel Nussbaum; Juan Weitz; Ximena López; Javiera Mena; Alex Torres (Int. J. Comput. Support. Collab. Learn., 2013)

Introducing 1 to 1 in the classroom: A large-scale experience in Chile. - Magdalena Claro; Miguel Nussbaum; Ximena López; Anita Díaz (J. Educ. Technol. Soc., 2013)

Preparing Undergraduate Computer Science Students to Face Intercultural and Multidisciplinary Scenarios. - Renato Verdugo; Miguel Nussbaum; Magdalena Claro; Marcos Sepúlveda; Boris Escobar; Ricardo Rendich; Fernando Riveros (IEEE Trans. Prof. Commun., 2013)

Educational Videogame Design. - Miguel Nussbaum; Vagner de Sousa Beserra (ICALT, 2014)

The effects of whole-class interactive instruction with Single Display Groupware for Triangles. - Daniela Caballero; Siswa A. N. van Riesen; Sergio Alvarez; Miguel Nussbaum; Ton de Jong; Carlos Alario-Hoyos (Comput. Educ., 2014)

Measuring cognitive load in practicing arithmetic using educational video games on a shared display. - Vagner Beserra; Miguel Nussbaum; Macarena Oteo; René Martin (Comput. Hum. Behav., 2014)

Practising Arithmetic Using Educational Video Games with an Interpersonal Computer. - Vagner Beserra; Miguel Nussbaum; Ricardo Zeni; Werner Rodriguez; Gabriel Wurman (J. Educ. Technol. Soc., 2014)

E-learning in School Education in the Coming 10 Years for Developing 21st Century Skills: Critical Research Issues and Policy Implications. - Siu Cheung Kong; Tak-Wai Chan; Patrick Griffin; Ulrich Hoppe; Ronghuai Huang; Kinshuk; Chee-Kit Looi; Marcelo Milrad; Cathleen A. Norris; Miguel Nussbaum; Mike Sharples; Wing Mui Winnie So; et al. (J. Educ. Technol. Soc., 2014)

Scripting For Collaborative Search Computer-Supported Classroom Activities. - Renato Verdugo; Leonardo Barros; Daniela Albornoz; Miguel Nussbaum; Angela McFarlane (J. Educ. Technol. Soc., 2014)

Silent Collaboration with Large Groups in the Classroom. - Tal Rosen; Miguel Nussbaum; Carlos Alario-Hoyos; Francisca Readi; Josefina Hernández-Correa (IEEE Trans. Learn. Technol., 2014)

Educational Games and the Design Based Research Approach. - Miguel Nussbaum (ICALT, 2015)

Comparing marginal effects of Chilean students' economic, social and cultural status on digital versus reading and mathematics performance. - Magdalena Claro; Tania Cabello; Ernesto San Martín; Miguel Nussbaum (Comput. Educ., 2015)

Read Create Share (RCS): A new digital tool for interactive reading and writing. - Kristina Cordero; Miguel Nussbaum; Valentina Ibaseta; María José Otaíza; Samuel Gleisner; Sebastián González; Werner Rodriguez-Montero; Katherine Strasser; Renato Verdugo; Andrés Ugarte; Pablo Chiuminatto; Corinne Carland (Comput. Educ., 2015)

Some recommendations for the reporting of quantitative studies. - Ximena López; Jorge Valenzuela; Miguel Nussbaum; Chin-Chung Tsai (Comput. Educ., 2015)

A comparative analysis of interactive arithmetic learning in the classroom and computer lab. - Miguel Nussbaum; Cristian Alcoholado; Thomas Büchi (Comput. Hum. Behav., 2015)

Orchestration: Providing Teachers with Scaffolding to Address Curriculum Standards and Students. Pace of Learning. - Anita Díaz; Miguel Nussbaum; Hugo Nopo; Carolina Maldonado-Carreño; Javier Corredor (J. Educ. Technol. Soc., 2015)

Orchestrating the XO computer with digital and conventional resources to teach mathematics. - Anita Díaz; Miguel Nussbaum; Isabel Varela (J. Comput. Assist. Learn., 2015)

A Self-Adaptive Multi-Agent System Approach for Collaborative Mobile Learning. - Didac Gil de la Iglesia; Juan Felipe Calderón; Danny Weyns; Marcelo Milrad; Miguel Nussbaum (IEEE Trans. Learn. Technol., 2015)

Self-organizing Connectivity for Mobile Agents in Dynamical Environments. - Roberto G. Aldunate; Feniosky Peña-Mora; Miguel Nussbaum; Alfredo Valenzuela; Cesar Navarro (UCAmI (2), 2016)

Comparing the use of the interpersonal computer, personal computer and pen-and-paper when solving arithmetic exercises. - Cristian Alcoholado; Anita Díaz; Arturo Tagle; Miguel Nussbaum; Cristián Infante (Br. J. Educ. Technol., 2016)

Using QR codes to increase user engagement in museum-like spaces. - Mar Pérez-Sanagustín; Denis Parra; Renato Verdugo; Gonzalo García-Galleguillos; Miguel Nussbaum (Comput. Hum. Behav., 2016)

A single-display groupware collaborative language laboratory. - Juan Felipe Calderón; Miguel Nussbaum; Ignacio Carmach; Juan Jaime Díaz; Marco Villalta (Interact. Learn. Environ., 2016)

Research on ICT in K-12 schools - A review of experimental and survey-based studies in computers & education 2011 to 2015. - Mar Pérez-Sanagustín; Miguel Nussbaum; Isabel Hilliger; Carlos Alario-Hoyos; Rachelle S. Heller; Peter Twining; Chin-Chung Tsai (Comput. Educ., 2017)

Some guidance on conducting and reporting qualitative studies. - Peter Twining; Rachelle S. Heller; Miguel Nussbaum; Chin-Chung Tsai (Comput. Educ., 2017)

Online survey: A national study with school principals. - Leonardo Madariaga; Miguel Nussbaum; Isabelle Burq; Faustino Marañón; Daniel Salazar; Luis Facundo Maldonado; Cristóbal Alarcón; María Alicia Naranjo (Comput. Hum. Behav., 2017)

Factors affecting the adoption of information and communication technologies in teaching. - Álvaro Salinas; Miguel Nussbaum; Oriel A. Herrera; Mario Solarte; Roberto Aldunate (Educ. Inf. Technol., 2017)

Differences in Views of School Principals and Teachers regarding Technology Integration. - Magdalena Claro; Miguel Nussbaum; Ximena López; Victoria Contardo (J. Educ. Technol. Soc., 2017)

Using a fine-grained multiple-choice response format in educational drill-and-practice video games. - Vagner Beserra; Miguel Nussbaum; Antonio Grass (Interact. Learn. Environ., 2017)

Building arguments: key to collaborative scaffolding. - Martín Cáceres; Miguel Nussbaum; M. Marroquín; Samuel Gleisner; J. T. Marquínez (Interact. Learn. Environ., 2018)

Read, write, touch: Co-construction and multiliteracies in a third-grade digital writing exercise. - Kristina Cordero; Miguel Nussbaum; Valentina Ibaseta; María José Otaíza; Pablo Chiuminatto (J. Comput. Assist. Learn., 2018)

Learning experience assessment of flipped courses. - Pablo Schwarzenberg; Jaime Navon; Miguel Nussbaum; Mar Pérez-Sanagustín; Daniela Caballero (J. Comput. High. Educ., 2018)

Using Multimodal and Hyperlinked Representations of Knowledge as Academic Writing Aids. - Diego Gómez-Zará; Pablo Chiuminatto; Miguel Nussbaum (HT, 2019)

The impact of Computers & Education measured beyond traditional bibliographical metrics. - Alejandro Echeverría; Miguel Nussbaum; Casper J. Albers; Rachelle S. Heller; Chin-Chung Tsai; Johan van Braak (Comput. Educ., 2019)

User experience of government documents: A framework for informing design decisions. - Leonardo Madariaga; Miguel Nussbaum; Faustino Marañón; Cristóbal Alarcón; María Alicia Naranjo (Gov. Inf. Q., 2019)

Editorial: Educational technology and addictions. - Carolina Melo; Leonardo Madariaga; Miguel Nussbaum; Rachelle S. Heller; Sue Bennett; Chin-Chung Tsai; Johan van Braak (Comput. Educ., 2020)

Assessment of user experience in video-based learning environments: From design guidelines to final product. - Leonardo Madariaga; Miguel Nussbaum; Iván Gutiérrez; Camila Barahona; Alejandra Meneses (Comput. Educ., 2021)

Assessing collaborative problem-solving skills among elementary school students. - Matías Rojas; Miguel Nussbaum; Pablo Chiuminatto; Orlando Guerrero; Samuel Greiff; Florian Krieger; Lindie Van Der Westhuizen (Comput. Educ., 2021)

Promoting critical thinking in an online, project-based course. - Catalina Cortázar; Miguel Nussbaum; Jorge Harcha; Danilo Alvares; Felipe López; Julián Goñi; Verónica Cabezas (Comput. Hum. Behav., 2021)

Is more detailed feedback better for problem-solving? - Martín Cáceres; Miguel Nussbaum; Fernando González; Vicente Gardulski (Interact. Learn. Environ., 2021)

Using scaffolded feedforward and peer feedback to improve problem-based learning in large classes. - María Fernanda Rodriguez; Miguel Nussbaum; Leyla Yunis; Tomás Reyes; Danilo Alvares; Jean Joublan; Patricio Navarrete (Comput. Educ., 2022)

Integrating a collaboration script and group awareness to support group regulation and emotions towards collaborative problem solving. - Matías Rojas; Miguel Nussbaum; Orlando Guerrero; Pablo Chiuminatto; Samuel Greiff; Rodrigo Del Rio; Danilo Alvares (Int. J. Comput. Support. Collab. Learn., 2022)

The impacts of scaffolding socially shared regulation on teamwork in an online project-based course. - Catalina Cortázar; Miguel Nussbaum; Carlos Alario-Hoyos; Julián Goñi; Danilo Alvares (Internet High. Educ., 2022)

Offline and online user experience of gamified robotics for introducing computational thinking: Comparing engagement, game mechanics and coding motivation. - Leonardo Madariaga; Carolina Allendes; Miguel Nussbaum; Gustavo Barrios; Nicolás Acevedo (Comput. Educ., 2023)

Using Automated Planning to Provide Feedback during Collaborative Problem-Solving. - Matías Rojas; Cristian Sáez; Jorge A. Baier; Miguel Nussbaum; Orlando Guerrero; María Fernanda Rodriguez (Int. J. Artif. Intell. Educ., 2023)

Artificial intelligence for teaching and learning in schools: The need for pedagogical intelligence. - Brayan Díaz; Miguel Nussbaum (Comput. Educ., 2024)

The role of technology in reading literacy: Is Sweden going back or moving forward by returning to paper-based reading? - Brayan Díaz; Miguel Nussbaum; Samuel Greiff; Macarena Santana (Comput. Educ., 2024)

Are Professional Skills Learnable? Beliefs and Expectations Among Computing Graduates. - Catalina Cortázar; Julian Iñaki Goñi; Andrea Ortiz; Miguel Nussbaum (ACM Trans. Comput. Educ., 2024)

Reducing interpretative ambiguity in an educational environment with ChatGPT. - Francisco Garcia-Varela; Zvi Bekerman; Miguel Nussbaum; Marcelo Mendoza; Joaquin Montero (Comput. Educ., 2025)

In search of adequate models of pedagogy. - Miguel Nussbaum; Zvi Bekerman; Leanna Archambault; Maria Rainieri; Ramazan Yilmaz; Di Zou; Johan van Braak; Chin-Chung Tsai (Comput. Educ., 2025)

Validating a collaborative problem-solving assessment tool across educational stages. - Matías Rojas; Miguel Nussbaum; César Moreno (Comput. Educ., 2025)