Family Values: Ideology, Computer Games & Sims. - Miguel Sicart (DiGRA Conference, 2003)

Take the Money and Run? An Ethical Approach to the Relation Between Game Research and Game Industry. - Miguel Sicart (ICEC, 2004)

On the Foundations of Evil in Computer Game Cheating. - Miguel Sicart (DiGRA Conference, 2005)

The Ethics of Computer Game Design. - Miguel Sicart (DiGRA Conference, 2005)

How I Learned to Love the Bomb: Defconand the Ethics of Computer Games. - Miguel Sicart (ICEC, 2008)

Newsgames: Theory and Design. - Miguel Sicart (ICEC, 2008)

Defining Game Mechanics. - Miguel Sicart (Game Stud., 2008)

Abusing the Player, and Making Them Like it Too! [Abstract]. - Douglas Wilson; Miguel Sicart (DiGRA Conference, 2009)

Workshop: Ethics in Videogames [Extended Abstracts]. - José P. Zagal; Karen Schrier; Miguel Sicart (DiGRA Conference, 2009)

Beyond Choices: A Typology of Ethical Computer Game Designs. - Miguel Sicart (Int. J. Gaming Comput. Mediat. Simulations, 2009)

Wicked games: on the design of ethical gameplay. - Miguel Sicart (DESIRE, 2010)

Now it's personal: on abusive game design. - Douglas Wilson; Miguel Sicart (Future Play, 2010)

Gamification. using game-design elements in non-gaming contexts. - Sebastian Deterding; Miguel Sicart; Lennart E. Nacke; Kenton O'Hara; Dan Dixon (CHI Extended Abstracts, 2011)

Against Procedurality. - Miguel Sicart (Game Stud., 2011)

Loops and Metagames: Understanding Game Design Structures. - Miguel Sicart (FDG, 2015)

Participatory Republics: Play and the Political. - Miguel Sicart (FDG, 2015)

Designing for immediate play. - Martin Pichlmair; Lena Mech; Miguel Sicart (FDG, 2017)

Fitter, Happier, More Productive?: The Normative Ontology of Fitness Trackers. - Katta Spiel; Fares Kayali; Louise Horvath; Michael Penkler; Sabine Harrer; Miguel Sicart; Jessica Hammer (CHI Extended Abstracts, 2018)

'Pataphysical Software: (Ridiculous) Technological Solutions for Imaginary Problems. - Miguel Sicart; Irina Shklovski (Conference on Designing Interactive Systems, 2020)

Can Machine Learning be Moral? - Miguel Sicart; Irina Shklovski; Mirabelle Jones (CoRR, 2022)

Playthings. - Miguel Sicart (Games Cult., 2022)

Probably not a game: Playing with the AI in the ritual of taking pictures on the mobile phone. - Christina Neumayer; Miguel Sicart (New Media Soc., 2023)

The Beautiful Rule: Thinking the Aesthetics of Game Rules. - Miguel Sicart (Games Cult., 2023)