3D Virtual Spaces Supporting Engineering Learning Activities. - Dorin-Mircea Popovici; Jean-Pierre Gerval; Felix G. Hamza-Lup; Ronan Querrec; Mihai Polceanu; Norina Popovici; Remus Zagan (Int. J. Comput. Commun. Control, 2009)

MirrorBot: Using human-inspired mirroring behavior to pass a turing test. - Mihai Polceanu (CIG, 2013)

Towards A Theory-Of-Mind-Inspired Generic Decision-Making Framework. - Mihai Polceanu; Cédric Buche (CoRR, 2014)

Augmenting User Experience in Virtual Environments Through Haptic Feedback. - Dorin-Mircea Popovici; Mihai Polceanu; Aniela Popescu (BCI, 2015)

ORPHEUS: Mental Simulation as Support for Decision-Making in a Virtual Agent. - Mihai Polceanu; Marc Parenthoën; Cédric Buche (FLAIRS, 2015)

GRASPhere: a prototype to augment indirect touch with grasping gestures. - Dorin-Mircea Popovici; Radu-Daniel Vatavu; Mihai Polceanu (MUM, 2015)

Regression and Mental Models for Decision Making on Robotic Biped Goalkeepers. - Joseph G. Masterjohn; Mihai Polceanu; Julian Jarrett; Andreas Seekircher; Cédric Buche; Ubbo Visser (RoboCup, 2015)

ORPHEUS: Reasoning and Prediction with Heterogeneous rEpresentations Using Simulation. (ORPHEUS: raisonnement et prédiction avec des représentations hétérogènes en utilisant la simulation). - Mihai Polceanu (2015)

The Believability Gene in Virtual Bots. - Mihai Polceanu; Antonio Mora García; José L. Jiménez; Cédric Buche; Antonio José Fernández Leiva (FLAIRS, 2016)

On Constrained Local Model Feature Normalization for Facial Expression Recognition. - Zhenglin Pan; Mihai Polceanu; Christine L. Lisetti (IVA, 2016)

Simulation within simulation for agent decision-making: Theoretical foundations from cognitive science to operational computer model. - Cédric Buche; Nathalie Le Bigot; Mihai Polceanu (Cogn. Syst. Res., 2016)

An Interactive Virtual Training (IVT) Simulation for Early Career Teachers to Practice in 3D Classrooms with Student Avatars. - Alban Paul Delamarre; Cédric Buche; Mihai Polceanu; Stephanie Lunn; Guido Ruiz; Santiago Bolivar; Elisa Shernoff; Christine L. Lisetti (FLAIRS, 2017)

Temporal Deep Belief Network for Online Human Motion Recognition. - Francois Lasson; Mihai Polceanu; Cédric Buche; Pierre De Loor (FLAIRS, 2017)

Computational mental simulation: A review. - Mihai Polceanu; Cédric Buche (Comput. Animat. Virtual Worlds, 2017)

Real Time Tennis Match Tracking with Low Cost Equipment. - Mihai Polceanu; Andreea-Oana Petac; Hassan Ben Lebsir; Bruno Fiter; Cédric Buche (FLAIRS, 2018)

Soybean Plant Disease Identification Using Convolutional Neural Network. - Serawork Wallelign; Mihai Polceanu; Cédric Buche (FLAIRS, 2018)

eEVA as a Real-Time Multimodal Agent Human-Robot Interface. - Pedro Peña; Mihai Polceanu; Christine L. Lisetti; Ubbo Visser (RoboCup, 2018)

Fast Multi-scale fHOG Feature Extraction Using Histogram Downsampling. - Mihai Polceanu; Fabrice Harrouet; Cédric Buche (RoboCup, 2018)

Time to Go ONLINE! A Modular Framework for Building Internet-based Socially Interactive Agents. - Mihai Polceanu; Christine L. Lisetti (IVA, 2019)

Haptic User Interfaces and Practice-based Learning for Minimally Invasive Surgical Training. - Felix G. Hamza-Lup; Adrian Seitan; Costin Petre; Mihai Polceanu; Crenguta M. Bogdan; Dorin M. Popovici (CoRR, 2019)

Coffee Grading with Convolutional Neural Networks using Small Datasets with High Variance. - Serawork Wallelign; Mihai Polceanu; Towfik Jemal Ali; Cédric Buche (J. WSCG, 2019)

Narrative Plan Generation with Self-Supervised Learning. - Mihai Polceanu; Julie Porteous; Alan Lindsay; Marc Cavazza (AAAI, 2021)