Computer game-flow design. - Mark John Taylor; David Gresty; Mike Baskett (Comput. Entertain., 2006)

Using animation to support the teaching of computer game development techniques. - Mark John Taylor; David C. Pountney; Mike Baskett (Comput. Educ., 2008)

The science and art of computer games development for undergraduate students. - Mark John Taylor; Mike Baskett (Comput. Entertain., 2009)

Game Theory for Computer Games Design. - Mark Taylor 005; Mike Baskett; Denis Reilly 001; Somasundaram Ravindran (Games Cult., 2019)