Mike Chung

Affiliations:
  • University of Washington, Computer Science and Engineering, Seattle, WA, USA


According to our database1, Mike Chung authored at least 16 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2022
Authoring Human Simulators via Probabilistic Functional Reactive Program Synthesis.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

2020
Enabling End-Users to Create Real-World Robot Applications through Visual Programming Interfaces and Automation.
PhD thesis, 2020

Iterative Repair of Social Robot Programs from Implicit User Feedback via Bayesian Inference.
Proceedings of the Robotics: Science and Systems XVI, 2020

ConCodeIt! A Comparison of Concurrency Interfaces in Block-Based Visual Robot Programming.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020

2018
"How was Your Stay?": Exploring the Use of Robots for Gathering Customer Feedback in the Hospitality Industry.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

2016
Iterative Design of a System for Programming Socially Interactive Service Robots.
Proceedings of the Social Robotics - 8th International Conference, 2016

Autonomous question answering with mobile robots in human-populated environments.
Proceedings of the 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2016

2015
Designing information gathering robots for human-populated environments.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015

Exploring the Potential of Information Gathering Robots.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015

2014
Accelerating imitation learning through crowdsourcing.
Proceedings of the 2014 IEEE International Conference on Robotics and Automation, 2014

Robot Programming by Demonstration with Crowdsourced Action Fixes.
Proceedings of the Seconf AAAI Conference on Human Computation and Crowdsourcing, 2014

2012
Structured Learning of Gaussian Graphical Models.
Proceedings of the Advances in Neural Information Processing Systems 25: 26th Annual Conference on Neural Information Processing Systems 2012. Proceedings of a meeting held December 3-6, 2012

Automatic extraction of command hierarchies for adaptive brain-robot interfacing.
Proceedings of the IEEE International Conference on Robotics and Automation, 2012

2011
Non-invasive Brain-Computer Interfaces: Enhanced Gaming and Robotic Control.
Proceedings of the Advances in Computational Intelligence, 2011

A Hierarchical Architecture for Adaptive Brain-Computer Interfacing.
Proceedings of the IJCAI 2011, 2011

An adaptive brain-computer interface for humanoid robot control.
Proceedings of the 11th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2011), 2011


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