Encounters with consumption during computer-mediated play: the development of digital games as marketing communication media. - Mike Molesworth (DiGRA Conference, 2003)

The pleasures and practices of virtualised consumption in digital spaces. - Mike Molesworth; Janice Denegri-Knott (DiGRA Conference, 2005)

Monsters and the Mall: Videogames and the Scopic Regimes of Shopping. - Mike Molesworth (DiGRA Conference, 2007)

Digital Play and the Actualization of the Consumer Imagination. - Mike Molesworth; Janice Denegri-Knott (Games Cult., 2007)

"How many headshots you've done": Achievement as discursive practice in videogame play. - Mike Molesworth (DiGRA Conference, 2009)

Success in the management of crowdfunding projects in the creative industries. - Jake Hobbs; Georgiana Grigore; Mike Molesworth (Internet Res., 2016)