Space Pace: Method for Creating Augmented Reality Tours Based on 360 Videos. - Timo Nummenmaa; Oguz Turan Buruk; Mila Bujic; Max Sjöblom; Jussi Holopainen; Juho Hamari (ArtsIT, 2020)

Immersive journalism: Extant corpus and future agenda. - Mila Bujic; Juho Hamari (GamiFIN, 2020)

Satisfaction and willingness to consume immersive journalism: experiment of differences between VR, 360 video, and article. - Mila Bujic; Juho Hamari (Mindtrek, 2020)

"Empathy machine": how virtual reality affects human rights attitudes. - Mila Bujic; Mikko Salminen; Joseph Macey; Juho Hamari (Internet Res., 2020)

Emotional Response to Extended Realities: The Effects of Augmented and Virtual Technologies in a Shopping Context. - Mila Bujic; Nannan Xi; Juho Hamari (HICSS, 2021)

Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality. - Mila Bujic; Anna-Leena Macey; Simo Järvelä; Juho Hamari (Interact. Comput., 2021)

"Mirror Dwellers": Social VR, Identity and Internet Culture. - Mattia Thibault; Mila Bujic (DiGRA, 2022)

The relationship of visual and aural perspective with decentering in virtual reality. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (AfriCHI, 2023)

Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel Perspective. - Anatolii Belousov; Terho Ojell-Järventausta; Mila Bujic; Joseph Macey; Juho Hamari (CHI PLAY (Companion), 2023)

Self-representation does (not) spark joy: Experiment on effects of avatar customisation and personality on emotions in VR. - Mila Bujic; Anna-Leena Macey; Bojan Kerous; Anatolii Belousov; Oguz 'Oz' Buruk; Juho Hamari (GamiFIN, 2023)

More Immersed but Less Present: Unpacking Factors of Presence Across Devices. - Mila Bujic; Mikko Salminen; Juho Hamari (IMX, 2023)

Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChatUsing Topics Modeling of Reviews. - Dion Deng; Mila Bujic; Juho Hamari (WHICEB (2), 2023)

Effects of Immersive Media on Emotion and Memory: An Experiment Comparing Article, 360-video, and Virtual Reality. - Mila Bujic; Mikko Salminen; Juho Hamari (Int. J. Hum. Comput. Stud., 2023)

Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches. - Dion Deng; Radoslaw Trepanowski; Mingrui Li; Yin Zhang 005; Mila Bujic; Juho Hamari (CHI PLAY (Companion), 2024)

Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews. - Dion Deng; Mila Bujic; Wang Chi Lee; Mingrui Li; Juho Hamari (GamiFIN, 2024)

A Typology for Identifying Digitally-Induced Altered States of Consciousness Through Input Discrepancy. - Anatolii Belousov; Terho Ojell-Järventausta; Mila Bujic; Joseph Macey; Juho Hamari (MindTrek, 2024)

Virtual Reality for Mindfulness: Aspects for Helping or Hindering Focus and Practice. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (MindTrek, 2024)

Digital Technologies and Human Consciousness: A Futures Workshop for Exploring Potential Implications. - Terho Ojell-Järventausta; Anatolii Belousov; Mila Bujic; Joseph Macey; Juho Hamari (MindTrek, 2024)

Haptics-mediated virtual embodiment: Impact of a wearable avatar-controlling system with kinesthetic gloves on embodiment in VR. - Zhenxing Li; Mila Bujic; Oguz 'Oz' Buruk; Elpida Bampouni; Simo Järvelä; Juho Hamari (Frontiers Virtual Real., 2024)

Natural manipulation of virtual reality: The effects of kinesthetic gloves with force feedback on user performance and experience for accurate 3D object manipulation. - Zhenxing Li; Oguz 'Oz' Buruk; Mila Bujic; Bojan Kerous; Juho Hamari (Int. J. Hum. Comput. Stud., 2025)

Embodiment in virtual reality: an experiment on how visual and aural First- and Third-person modes affect embodiment and mindfulness. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (Virtual Real., 2025)

Correction: Embodiment in virtual reality: an experiment on how visual and aural first- and third-person modes affect embodiment and mindfulness. - Isak de Villiers Bosman; Mila Bujic; Laura Diana Cosio; Oguz 'Oz' Buruk; Kristine Jørgensen; Juho Hamari (Virtual Real., 2025)