Time, Space, and Motion in Braid: A Cognitive Semantic Approach to a Video Game. - Dusan Stamenkovic; Milan Jacevic (Games Cult., 2015)

Indie Game: The Movie: The Paper - Documentary Films and the Subfield of Independent Games. - Milan Jacevic (DiGRA Conference, 2018)

A Typology of Rumble. - Ea Christina Willumsen; Milan Jacevic (DiGRA Conference, 2019)

How the Players Get Their Spots: A Study of Playstyle Emergence in Digital Games. - Milan Jacevic (CoG, 2021)

Play Your Own Way: Ludic Habitus and the Subfields of Digital Gaming Practice. - Milan Jacevic (Game Stud., 2022)