socio-ec(h)o: Ambient Intelligence and Gameplay. - Ron Wakkary; Marek Hatala; Robb Lovell; Milena Droumeva; Alissa Nicole Antle; Dale Evernden; Jim Bizzocchi (DiGRA Conference, 2005)

An ambient intelligence platform for physical play. - Ron Wakkary; Marek Hatala; Robb Lovell; Milena Droumeva (ACM Multimedia, 2005)

Sound intensity gradients in an ambient intelligence audio display. - Milena Droumeva; Ron Wakkary (CHI Extended Abstracts, 2006)

Exploring ambient sound techniques in the design of responsive environments for children. - Milena Droumeva; Alissa Nicole Antle; Ron Wakkary (TEI, 2007)

Playing with the sound maker: do embodied metaphors help children learn? - Alissa Nicole Antle; Milena Droumeva; Greg J. Corness (IDC, 2008)

Baroque Baroque revolution: high culture gets game. - Jennifer Jenson; Suzanne de Castell; Nicholas Taylor; Milena Droumeva (Future Play, 2008)

Making sense of group interaction in an ambient intelligent environment for physical play. - Ron Wakkary; Marek Hatala; Ying Jiang; Milena Droumeva; Malahat Hosseini (TEI, 2008)

Hands on what?: comparing children's mouse-based and tangible-based interaction. - Alissa Nicole Antle; Milena Droumeva; Daniel Ha (IDC, 2009)

Designing to support reasoned imagination through embodied metaphor. - Alissa Nicole Antle; Greg J. Corness; Saskia Bakker; Milena Droumeva; Elise van den Hoven; Allen Bevans (Creativity & Cognition, 2009)

Springboard: exploring embodiment, balance and social justice. - Alissa Nicole Antle; Greg J. Corness; Milena Droumeva (CHI Extended Abstracts, 2009)

Thinking with hands: an embodied approach to the analysis of children's interaction with computational objects. - Alissa Nicole Antle; Milena Droumeva; Daniel Ha (CHI Extended Abstracts, 2009)

The Gigue Is Up: High Culture Gets Game. - Jennifer Jenson; Suzanne de Castell; Nicholas Taylor; Milena Droumeva; Stephanie Fisher (DiGRA Conference, 2009)

Human-computer-intuition? Exploring the cognitive basis for intuition in embodied interaction. - Alissa Nicole Antle; Greg J. Corness; Milena Droumeva (Int. J. Arts Technol., 2009)

What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital environments. - Alissa Nicole Antle; Greg J. Corness; Milena Droumeva (Interact. Comput., 2009)

Sound Stories: A Context-Based Study of Everyday Listening to Augmented Soundscapes. - Milena Droumeva; Iain McGregor (Interact. Comput., 2019)